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Advanced [show]


Emerald In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He dresses in black turtlenecks beneath a brown coat with yellow slacks. He carries with him a set of scimitars, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His gray fur is long and unkept. He wears large thick round spectacles.

Personality: He has always had a great fascination with Tabaxi culture. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. As a young adult he joined a group advocating for an improvement in Tabaxi conditions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants his loneliness to end

Ideals: Fighting. Flaws: Ugly, Racist, Shy, Disease. Occupation: Shoemaker

Voice: High pitched and raspy

Attributes [hide]

Emerald In the Wind, Male Tabaxi Ranger 7
Medium (6'2") Tabaxi, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Insight +6, Performance +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: Just what you see.


Social Check DCs


Heward Cornish, Male Human [Permalink]

Personal [hide]

Description: This malnourished man is generally shirtless and showing off his tattooed chest. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His face is covered beneath a completely black helmet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He can't help but pocket interesting objects he comes across

History: When he was but 7 years old his parents immigrated from the north. After coming to the age of reason, Heward took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and a rival would like him out of the picture

Ideals: Impeccable, Gifted. Bonds: Poor, Criminal record, Immigrant. Occupation: Map Maker

Voice: Speaks with lips pursed

Attributes [hide]

Heward Cornish, Male Human Aristocrat 11
Medium (5'7") Human, Lawful Evil (CR 11)
Armor Class 13
Hit Points 77 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)12 (+1) 15 (+2)15 (+2)
Skills Animal Handling +6, Deception +6
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 27000 sp. Amber (90 gp). Hematite (6 gp). Jasper (70 gp). Golden yellow topaz (1100 gp).


Social Check DCs


Yurk Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He tends to wear a large white jacket. His blonde hair is unkempt and raggedy. His violet unseeing eyes seem to look past you.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is lazy, self-centered, vain, and jealous.

History: Gifted from a young age, Yurk studied abroad. When Yurk reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Ugly, Disease, Selfish. Bonds: Poor, Military. Occupation: Locksmith

Voice: Aggressive tone

Attributes [hide]

Yurk Yeardley, Male Half-Orc Wizard 7
Medium (5'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 48 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)9 (-1) 15 (+2)14 (+2)
Skills Arcana +2, Insight +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Cloth of gold vestments (100 gp). Large well-done wool tapestry (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Igden Offund, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is blonde, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born into a rich family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: To share knowledge with the world; and he has decided he is irredeemable

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Attractive, Criminal record. Occupation: Mortician

Voice: Dutch accent

Attributes [hide]

Igden Offund, Male Gnome Warrior 2
Small (3'6") Gnome, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)15 (+2) 18 (+4)16 (+3)
Skills Deception +5, Perception +6
Senses Passive Perception 16
Languages Common, Gnome, Druidic, Auran
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 90 gp.


Social Check DCs


Aust Paxton, Male Half-Elf [Permalink]

Personal [hide]

Description: He likes to wear black tank tops with white pants. He carries a battered longbow and tarnished kukri as well. His red hair is well kept and his bushy mustache is tapered upwards at the ends. He has a tattooed face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Aust hails from a village terrorized by gnolls. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. Due to his spouse's obsession with being a Soapmaker they were divorced and he won custody of their son. He worked as a Map Maker, and he later adopted a second son.

Motivation: Regain custody of his son; and find a way to reverse the transformation of his sister

Ideals: Fighting, Joker, Philantrophist. Bonds: Enemies, Family. Occupation: Map Maker

Voice: Spits words with contempt

Attributes [hide]

Aust Paxton, Male Half-Elf Adept 5
Medium (5'1") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 34 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 17 (+3)16 (+3) 11 (+0)15 (+2)
Skills Religion +6, Survival +3
Senses Passive Perception 10
Languages Common, Elven, Auran, Celestial, Draconic
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 600 gp. Large well-done wool tapestry (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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