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NPC Generator

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Advanced [show]


Igden Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His chestnut hair is cut short. His ears are large.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is lazy and tries to find solutions quickly.

History: Born in the south to a Fletcher, Igden learned a great deal about his mother's area of expertise. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has achieved small success as a Fletcher.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new fletcher responsibilities is difficult

Flaws: Ugly, Selfish, Lazy. Bonds: Job, Nature. Occupation: Fletcher

Voice: Voice breaks

Attributes [hide]

Igden Tarkelby, Male Gnome Sorcerer 4
Small (3'7") Gnome, Neutral Good (CR 4)
Armor Class 12
Hit Points 29 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 19 (+4)14 (+2) 15 (+2)10 (+0)
Skills History +4, Intimidation +2
Senses Passive Perception 12
Languages Common, Gnome, Elven, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: Rhodochrosite (14 gp). Fiery yellow corundum (1100 gp). Lapis lazuli (14 gp). Fiery yellow corundum (1100 gp).


Social Check DCs


Gunter Ryland, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a fine chain shirt which he covers with tan colored cloaks and clothing. He keeps his chestnut hair in a pixie cut. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He takes great joy in being the best Mercenary in town.

History: Sold as a small child to a slaver, Gunter was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He helped his mother out around the business and became quite the natural. He now owns his own business.

Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and further expansion of business

Ideals: Joker. Bonds: Attractive, Job, Mentor, Enemies. Occupation: Mercenary

Voice: Sounds elderly

Attributes [hide]

Gunter Ryland, Male Human Bard 1
Medium (5'0") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 11 (+0)17 (+3) 12 (+1)10 (+0)
Skills Investigation +5
Senses Passive Perception 11
Languages Common, Halfling, Sylvan, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132000000

Possessions: 50 gp.


Social Check DCs


Tordek Broodfist, Male Dwarf [Permalink]

Personal [hide]

Description: He very much looks the part of a Blacksmith. He carries with him a set of longswords on his belt, each one with a aquamarine on the hilt. He has wavy red hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gray eyes.

Personality: His tongue was cut out and he uses sign language. As long as the job gets done he does not care how it got done.

History: He got into the Blacksmith business at a young age. He was an apprentice working in his mother's forge. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and wants to open a new tavern

Ideals: Fighting, Professionalism. Flaws: Disease. Bonds: Job, Attractive. Occupation: Blacksmith

Voice: Booming voice

Attributes [hide]

Tordek Broodfist, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)16 (+3) 13 (+1)11 (+0)
Skills Insight +3, Stealth +4
Senses Passive Perception 11
Languages Common, Dwarven, Ignan, Elven, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 80 pp.


Social Check DCs


Shane Hale, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he sports tan clothing, slightly heavier than average wear, and is pretty ugly. His long brown hair is drawn into a two foot long braid. This gray eyed southerner is not easily forgotten.

Personality: Confrontational and typically high on some drug or another. He is frequently practicing swordplay.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He got away from his former life and has fallen to alcoholism.

Motivation: He wants nothing more than to rejoin the army; and he feels that his past leaves him morally obligated to help

Ideals: Gifted. Flaws: Ugly, Addict, PTSD. Bonds: Military. Occupation: Carpenter

Voice: Smoker's lung

Attributes [hide]

Shane Hale, Male Human Barbarian 1
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)14 (+2) 13 (+1)12 (+1)
Skills Intimidation +3, Nature +4
Senses Passive Perception 11
Languages Common, Undercommon, Gnome
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3

Possessions: 2000 cp. Red spinel (110 gp).


Social Check DCs


Purban Copperkettle, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a white tunic with grey highlights, and long tan pants that bunch up around his shoes. He is muscular with a powerful set of arms. His hair, while still mostly black, has prominent grey streaks. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: Purban is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He uses divination through singing.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His parents enrolled him in a Aristocrat school at a young age so that he could practice his martial talents. He used his abilities to travel the world and help people.

Motivation: His spouse's relatives view him with great suspicion; and doesn't want to be a stableman and was forced into it by his family

Ideals: Extrovert, Gifted, Philantrophist. Flaws: Ugly, Disease. Bonds: Family. Occupation: Stableman

Voice: Pronounces difficult words wrong

Attributes [hide]

Purban Copperkettle, Male Halfling Aristocrat 6
Small (2'10") Halfling, Chaotic Evil (CR 6)
Armor Class 15
Hit Points 63 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 18 (+4)14 (+2) 12 (+1)17 (+3)
Skills Acrobatics +7, Performance +6
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Draconic
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +6

Possessions: 400 gp.


Social Check DCs

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