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NPC Generator

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Advanced [show]


Lewis Mundy, Male Half-Elf [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He dresses well, typically a more casual-formal manner. He keeps his long blonde hair kept up in a rat tail. His eyes are blue.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the west, but his parents moved at a very young age to the east. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.

Motivation: Wants to have a good time and be beloved; and money/treasure

Ideals: Justice, Optimist. Bonds: Attractive, Immigrant, Rich. Occupation: Bookbinder

Voice: Squeaky

Attributes [hide]

Lewis Mundy, Male Half-Elf Monk 11
Medium (5'8") Half-Elf, True Neutral (CR 11)
Armor Class 12
Hit Points 68 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)14 (+2) 15 (+2)16 (+3)
Skills Acrobatics +6, Performance +7
Senses Passive Perception 12
Languages Common, Elven, Ignan, Goblin
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +7

Possessions: 1700 gp. Zircon (80 gp). Brown-green garnet (90 gp). Star rose quartz (80 gp). Brown diamond (7000 gp). Chalcedony (80 gp). Alexandrite (1000 gp). Red spinel (90 gp). Alexandrite (1000 gp). 1 Minor magic item.


Social Check DCs


Zook Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male is wearing a tight green one piece outfit complete with pants, hood, and a cape. He is tall, broad shouldered and powerfully built. His black hair is cut short. His green eyes dart from person to person to random spaces in the air.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. After coming to the age of reason, Zook took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wishes to resurrect an old love; and to reunite with his old friends

Ideals: Gifted. Flaws: Secretive. Bonds: Nature, Adventurer, In love. Occupation: Map Maker

Voice: Booming voice

Attributes [hide]

Zook Wildwander, Male Gnome Druid 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)17 (+3) 11 (+0)14 (+2)
Skills Deception +4, Nature +5
Senses Passive Perception 10
Languages Common, Gnome, Sylvan, Elven, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Gorbundus Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A plain young-adult man, he is wearing a long, tan cloak. His green crest is singed and shortened. He has gold eyes and a tan hat with a blue feather.

Personality: Overbrimming with self-confidence, Gorbundus isn't afraid of most anything. He has a strong dislike to people who do not believe in Dragonborn unity. Further he is a bit of a stoner and is frequently out of it.

History: He was born a particularly ugly child, much to the horror of his parents. He was an adventurer many years ago and he formed a blood bond with his Dragonborn companion (his 'brother'). Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gorbundus fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Regain custody of his son; and to reunite with his old friends

Ideals: Impeccable, Fighting. Flaws: Ugly, Addict. Bonds: Adventurer, Family. Occupation: Sage

Voice: Shortens vowels

Attributes [hide]

Gorbundus Qyxpahrgh, Male Dragonborn Warlock 3
Medium (6'7") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 13 (+1)14 (+2) 17 (+3)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Druidic, Elven
Attacks Melee +6 / 1d8+4, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222200

Possessions: 7000 cp. Coral (90 gp). Malachite (6 gp).


Social Check DCs


Gimble Ningel, Male Gnome [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a lot of dark rich colors, with gold accents. His chestnut hair is cut jaggedly and amateurishly. His gray eyes are passionate and lively.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Gimble was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Animal Trainer. In the meantime he has taken over work as a Animal Trainer and occasionally as a mercenary.

Motivation: He'd like to take his coworkers down a peg.

Bonds: Attractive, Poor, Job, Adventurer. Occupation: Animal Trainer

Voice: Hollow voice

Attributes [hide]

Gimble Ningel, Male Gnome Druid 14
Small (3'3") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 120 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 19 (+4)14 (+2) 12 (+1)12 (+1)
Skills Deception +6, Nature +7
Senses Passive Perception 11
Languages Common, Gnome, Giant, Ignan
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14655

Possessions: 2000 gp. Alexandrite (900 gp). Eye agate (13 gp). Golden yellow topaz (900 gp). Obsidian (13 gp). Moonstone (40 gp). Moss agate (13 gp). Rose (40 gp). Rose (40 gp). Violet garnet (900 gp). Moonstone (40 gp). Jade (110 gp). Lapis lazuli (13 gp). Deep green spinel (110 gp). Sard (40 gp).


Social Check DCs


Two Llamas In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a green shirt with thin violet vertical stripes and grey pants. His fur is cinnamon and curly. His skin is flawless and his copper eyes scan people very quickly.

Personality: He is mildly Tabaxi supremacist, though he does not identify as such. He is a bit of a xeno-phobe, disliking non-Tabaxis.

History: Two Llamas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.

Motivation: Tabaxi compassion; and a strong sense of loyalty to tabaxi people

Ideals: Gifted. Flaws: Racist. Bonds: Attractive, Poor. Occupation: Performer

Voice: Russian accent

Attributes [hide]

Two Llamas In Woods, Male Tabaxi Aristocrat 6
Medium (6'9") Tabaxi, Lawful Good (CR 6)
Armor Class 11
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)11 (+0) 13 (+1)14 (+2)
Skills Performance +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs

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