Nykkan Verthisathurgiesh, Male Dragonborn [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he is typically in his Dilettante uniform. His brass crest is drawn into a tight pony tail with a skull scrunchie. His eyes, though not visible through his cowl, are gold.
Personality: He can speak with the recently deceased. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He struck the Dilettante job and began his own company from there.
Motivation: Balancing his hectic life and new Dilettante responsibilities is difficult; and to be a detective again
Ideals: Gifted. Flaws: Fearful. Bonds: Job, Rich. Occupation: Dilettante
Voice: Stutters
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Evil (CR 15)
Armor Class 11
Hit Points 108 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 14 (+2) | 15 (+2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 18
Languages Common, Auran, Abyssal
Attacks Melee +9 / 4d8+4, Ranged +6 / 4d8+1, Grapple +4
Possessions: 3000 gp. Rock crystal (30 gp). Coral (160 gp). Alexandrite (400 gp). Lapis lazuli (10 gp). Black opal (700 gp). Rhodochrosite (10 gp). Silver pearl (160 gp). Deep blue spinel (400 gp). Silver pearl (160 gp). Jade (160 gp). Coral (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Varis Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has done his best to style his golden hair to look like a famous performer. His face is scarred and worn.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a minor phobia of water and hates getting wet.
History: He was born the only child of a wealthy merchant. Varis abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants to meet his childhood hero; and he feels threatened by others
Ideals: Gifted, Entrepeneur. Flaws: Ugly, Fearful. Bonds: Poor, Adventurer. Occupation: Ruler
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 7 (-2) | 14 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Terran
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1 Average lock.
Naal Fasharash, Male Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he sports black clothing, slightly heavier than average wear. His head has been shaved. His blue eyes are passionate and lively.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was raised by priests from a young age. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs.
Ideals: Logical. Flaws: Ugly. Bonds: Nature, Religious, Mentor. Occupation: Tailor
Voice: Slow speaker
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 16 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 6 (-2) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 15
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 400 gp.
Gormogord Sunmeadow, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and usually wears his white robe and has his longsword always slung over his shoulder. His chestnut hair is slicked back into a classic pompadour. His eyes are green.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He feeds upon the attention of others.
History: He was raised in a plains tribe. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To end his boredom; and he feels kind of lost in life
Ideals: Persistence. Flaws: Depressed, Mundane. Bonds: Attractive, Nature. Occupation: Tanner
Voice: growls and snarls, animalistic
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 16)
Armor Class 16
Hit Points 77 (16d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 20 (+5) | 14 (+2) | 8 (-1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 18
Languages Common, Halfling
Attacks Melee +7 / 4d10+2, Ranged +10 / 4d10+5, Grapple +5
Possessions: 1000 gp. Malachite (15 gp). Moss agate (15 gp). Deep blue spinel (1200 gp). Tourmaline (130 gp). Amber (130 gp). Malachite (15 gp). Brown-green garnet (130 gp). Black star sapphire (1500 gp). Jacinth (7000 gp). Red-brown spinel (130 gp). Brown-green garnet (130 gp). Bloodstone (30 gp). Deep green spinel (130 gp). Aquamarine (1200 gp). Alexandrite (1200 gp). Lapis lazuli (15 gp). Citrine (30 gp). Amber (130 gp). Golden yellow topaz (1200 gp). Star ruby (1500 gp). Eye agate (15 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Snafû Tattersall, Male Half-Orc [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. He has no hair. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in a small village he learned the ways of the warrior from his mother. He was an athlete and attended two major summer competitions. He never won. He now spends his time doing works of charity.
Motivation: Many goblins want him driven away; and someone believes him a fraud
Ideals: Fighting, Athletic, Philantrophist. Flaws: Ugly. Bonds: Enemies. Occupation: Apothecary
Voice: High pitched, excited
Attributes [hide]
Medium (6'5") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 66 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 14 (+2) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
Possessions: Silver pearl (90 gp). Peridot (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!