Rathkran Daardendrian, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears tight fighting clothing, which leaves very little to the imagination. His rusty crest, when down, is lengthy. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Stoic and calm, he prefers to meditate than take action. He does not believe in violence as a means to an end. He is a dedicated Junk Dealer but believes his peers are too gung-ho.
History: The child of southern immigrants he idolized his mother. While he appears to be a normal Dragonborn, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Rathkran fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Disciplined, Pacifist. Flaws: Insane. Bonds: Immigrant. Occupation: Junk Dealer
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'5") Dragonborn, Lawful Good (CR 11)
Armor Class 14
Hit Points 101 (11d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 17 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +4
Possessions: 2900 gp. Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item.
Balam Terror, Male Tiefling [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a pastel and white handkerchief worn on his right side. He carries a battered whip and tarnished hand crossbow as well. He has wavy blue hair. His eyes are gold and catlike.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is a logical person and will generally grow upset if things defy logic and science.
History: Gifted from a young age, Balam studied abroad. Brilliant and gifted he never wanted to apply himself. He is searching for what he claims is his rightful reward.
Motivation: He'd like to take his coworkers down a peg; and meet up once more with his childhood friend
Ideals: Fighting, Optimist, Logical, Gifted. Bonds: Adventurer, Job. Occupation: Navigator
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'0") Tiefling, Neutral Good (CR 17)
Armor Class 12
Hit Points 62 (17d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 19 (+4) |
Senses Passive Perception 9
Languages Common, Giant, Goblin
Attacks Melee +7 / 5d4+1, Ranged +8 / 5d4+2, Grapple +8
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 4 | 4 |
Possessions: 8000 gp. Carnelian (50 gp). Alexandrite (1400 gp). Golden pearl (150 gp). Black opal (700 gp). Aquamarine (1400 gp). Amethyst (150 gp). Rhodochrosite (15 gp). Blue quartz (15 gp). Banded agate (15 gp). Aquamarine (1400 gp). Rock crystal (50 gp). White opal (700 gp). White opal (700 gp). Violet garnet (1400 gp). Chrysoberyl (150 gp). White pearl (150 gp). Banded agate (15 gp). Peridot (50 gp). Peridot (50 gp). Deep green spinel (150 gp). Rhodochrosite (15 gp). Alexandrite (1400 gp). Violet garnet (1400 gp). Tiger eye turquoise (15 gp). Alexandrite (1400 gp). Tiger eye turquoise (15 gp). Chrysoprase (50 gp). 1 Medium magic item.
Dreali Suithrasas, Male Half-Elf [Permalink]
Personal [hide]
Description: He is generally shirtless and showing off his tattooed chest. He is portly but not overly obese. He has blonde hair. His violet eyes dart from person to person.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born into a rich family. He moved from fad to fad and when he turned 15 he discovered writing. He now mingles about in high society.
Motivation: A need for knowledge about a nearby landmark; and he has money and likes to spend it
Ideals: Athletic, Artistic. Flaws: Forgetful. Bonds: Rich, Adventurer. Occupation: Layabout
Voice: American accent
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Good (CR 9)
Armor Class 11
Hit Points 60 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
Possessions: 1800 gp. 1 Minor magic item.
Vlorn Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He tends to wear a brown poncho over his likewise colored trousers and shirt. He has a auburn handlebar mustache and slicked back auburn hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: Vlorn lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Bard school at a young age so that he could practice his martial talents. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortbow.
Motivation: An old rival family wants him found; and he is unsatisfied with his job
Ideals: Gifted. Bonds: Attractive, Job, Family, Adventurer. Occupation: Slave Trader
Voice: Deep voice with rolling R's
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 12)
Armor Class 13
Hit Points 61 (12d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 12 (+1) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 1000 gp. Aquamarine (600 gp). Chrysoprase (50 gp). Alexandrite (600 gp). Eye agate (4 gp). Pink pearl (40 gp). Moonstone (50 gp). Jade (40 gp). Golden yellow topaz (600 gp). Blue star sapphire (1000 gp).
Nykkan Argenthrixus, Male Dragonborn [Permalink]
Personal [hide]
Description: He prefers to wear black clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his long rusty crest kept up in a rat tail. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is a great chef.
History: From birth he was tutored by a cruel and relentless mentor. After coming to the age of reason, Nykkan took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.
Motivation: He's in love; and he is not mentally stable, and does not behave rationally
Ideals: Philantrophist, Gifted. Flaws: Addict. Bonds: Attractive, Mentor. Occupation: Healer
Voice: Breathy voice
Attributes [hide]
Medium (6'7") Dragonborn, True Neutral (CR 5)
Armor Class 10
Hit Points 37 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +6
Possessions: Malachite (4 gp). Red spinel (70 gp). 1 Masterwork Common Melee.
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