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NPC Generator

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Advanced [show]


Ahvain Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is wearing a long, brown cloak. He has a very tight haircut. He has several tiny topaz earrings on each ear.

Personality: He is calm most of the time but flees social interaction. He has a habit of throwing himself into exceedingly dangerous situations.

History: Ahvain was raised in a hard working conservative environment. There was a wharf not far from home where he often wandered off to fish. He has set out to sabotage the competition.

Motivation: Doesn't want to be a Scribe and was forced into it by his family; and expand his business

Flaws: Shy, Impulsive. Bonds: Rich, Job, Nature, Family. Occupation: Scribe

Voice: Slow speaker

Attributes [hide]

Ahvain Arnuanna, Male Elf Cleric 3
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)15 (+2) 8 (-1)15 (+2)
Skills Athletics +2, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Orc, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Reynard Cromwell, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He is renowned for his bright grey suits and hats, marred by chocolates. His long red hair is drawn into a two foot long braid. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is obsessed with a lost civilization.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He then took over the family business and is one of the better Guard for hire.

Motivation: Wants to open a new tavern; and he wants revenge against giants

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Adventurer, Job, Enemies. Occupation: Guard

Voice: Speaks in third person

Attributes [hide]

Reynard Cromwell, Male Human Commoner 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 16 (+3)15 (+2) 13 (+1)18 (+4)
Skills Performance +6
Senses Passive Perception 11
Languages Common, Gnome, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 5000 cp.


Social Check DCs


Ralf Marlowe, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears tight fighting clothing, which leaves very little to the imagination. His white hair is heavily combed to the right. His gray eyes dart from person to person.

Personality: He has always had a great fascination with Human culture. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: He got into the Courier business at a young age. A gifted student he started as a Bounty Hunter, but he got bored and became a Courier. He became a Courier soon after.

Motivation: Balancing his hectic life and new Courier responsibilities is difficult; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Racist. Bonds: Poor, Criminal record, Job. Occupation: Courier

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ralf Marlowe, Male Human Warrior 3
Medium (5'1") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)14 (+2) 12 (+1)17 (+3)
Skills Acrobatics +3, History +4
Senses Passive Perception 11
Languages Common, Ignan, Sylvan
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +4

Possessions: 300 gp.


Social Check DCs


Beloril Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tight fighting clothing, which leaves very little to the imagination. He has a black handlebar mustache and slicked back black hair. His eyes are likewise gray.

Personality: He exudes charisma. He is a tour de force of persuasion. Beloril enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the east to a Jeweler, Beloril learned a great deal about his father's area of expertise. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Beloril took refuge in the old dungeon and found the beat up trident and armor he uses now. He became a Jeweler soon after.

Motivation: Balancing his hectic life and new Jeweler responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting. Flaws: Hedonist. Bonds: Attractive, Job, Nature. Occupation: Jeweler

Voice: Low rumbling, strings words together

Attributes [hide]

Beloril Brawnanvil, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 13
Hit Points 24 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Dwarven, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3

Possessions: 1300 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Naal Othronus, Male Elf [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his scythe, which is beautifully polished and possesses an ornate carving of a rose on it. His moppish white hair is in a traditional bowl cut. He has a dull look in his gray eyes.

Personality: He likes to make people angry or surprised. He is a ruthless business man, a trait he acquired from his mother.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 18th year, his parents were killed by a brigands raid, leaving Naal alone in the world. After a stint in an orphanage, he was adopted. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Many brigands want him driven away.

Ideals: Entrepeneur. Flaws: Antagonistic, Disease. Bonds: Poor, Enemies. Occupation: Blacksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Naal Othronus, Male Elf Aristocrat 1
Medium (5'4") Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 6 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)14 (+2) 9 (-1)10 (+0)
Skills History +4, Survival +1
Senses Passive Perception 9
Languages Common, Elven, Auran, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: Cloth of gold vestments (60 gp).


Social Check DCs

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