Richard Melancon, Male Human [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears a fancy green suit. He has wavy blonde hair. His eyes, though not visible through his cowl, are brown.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is afraid of women and trembles around them
History: His parents moved while he was still in utero so he is the first generation to be born here. From there he went from mercenary job to mercenary job. He is searching for what he claims is his rightful reward.
Motivation: Meet up once more with his childhood friend; and he has passion for adventuring and risk
Flaws: Terse, Shy. Bonds: Attractive, Immigrant, Adventurer. Occupation: Fortune-teller
Voice: Farmer accent
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 15 (+2) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
Possessions: 80 gp.
Forcas Temperance, Male Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a simple burlap shirt and baggy pants. He conceals his scimitar with his veritable burlap sack of a shirt. His black hair is greasy and uncared for. He wears a mask on his face.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Forcas was raised in a hard working conservative environment. Cursed with unlife at a very young age, Forcas has worked very hard to control his curse. He has achieved small success as a Doctor.
Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and sabotage a competitor
Ideals: Impeccable, Gifted. Flaws: Ugly, Disease. Bonds: Job. Occupation: Doctor
Voice: Mousy voice
Attributes [hide]
Medium (5'2") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 19 (+4) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Goblin, Halfling, Ignan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1000 cp. Zircon (40 gp). 1 Masterwork Uncommon Weapon.
Glim Nackle, Male Gnome [Permalink]
Personal [hide]
Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears rags and sports a simple walking cane. He keeps his silver hair in a pixie cut. He wears a mask on his face.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A powerful necromancer made him what he is. A gifted student he started as a Miller, but he got bored and became a Fletcher. Days after completing his studies, news broke out that his hometown was attacked by goblins. Glim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.
Motivation: Several ex partners dislike his way of doing things and want revenge; and his name or reputation has been wronged in the past by goblins, and he desires to right it
Ideals: Passionate. Flaws: Ugly. Bonds: Poor, Job, Mentor, Enemies. Occupation: Fletcher
Voice: Soothing and warm
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 9)
Armor Class 13
Hit Points 72 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 17 (+3) | 13 (+1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
Possessions: 1100 gp. Zircon (70 gp). Malachite (12 gp). Chalcedony (70 gp). Violet garnet (1500 gp). Brown-green garnet (150 gp). Red-brown spinel (150 gp). White opal (1100 gp). Alexandrite (1500 gp).
Roge Underbough, Male Halfling [Permalink]
Personal [hide]
Description: Standing 3'3", this man likes to wear blue tank tops with violet pants. He has a silver handlebar mustache and slicked back silver hair. He has gleaming, smiling hazel eyes.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Roge has worked very hard to control his curse. He was always very intelligent and has formed a secret society of freemasons.
Motivation: He is wracked by social anxiety; and he desires power and/or immortality
Ideals: Opinionated. Flaws: Disease, Secretive, Fearful. Bonds: Adventurer. Occupation: Fortune-teller
Voice: Australian accent
Attributes [hide]
Small (3'3") Halfling, Chaotic Evil (CR 6)
Armor Class 16
Hit Points 18 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 20 (+5) | 13 (+1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 900 gp. Jade (150 gp).
Roondar Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time. His moppish silver hair is in a traditional bowl cut. He wears a mask on his face.
Personality: He is extraordinarily eccentric. He is afraid of women and trembles around them
History: When he was but 4 years old his parents immigrated from the east. Ostracized due to the druidic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He left for the east, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his absent mother
Ideals: Athletic, Gifted. Flaws: Insane, Shy. Bonds: Immigrant. Occupation: Weaver
Voice: Sounds elderly
Attributes [hide]
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 17 (+3) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
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