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Advanced [show]


Ratak Clapham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a husky man, who wears a violet Stetson hat and violet clothes. His hair is long and blonde with streaks of white, and is pulled back with small violet clips. His beard is white, braided, and well cared for. He is baby faced.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.

History: From birth he was tutored by a cruel and relentless mentor. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature warhammer.

Motivation: To protect his home; and he has passion for adventuring and risk

Flaws: Shy. Bonds: Family, Mentor, Adventurer, Guardian. Occupation: Roofer

Voice: Sore throat, cough

Attributes [hide]

Ratak Clapham, Male Half-Orc Bard 2
Medium (5'5") Half-Orc, Chaotic Good (CR 2)
Armor Class 11
Hit Points 8 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Acrobatics +3, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 70 gp.


Social Check DCs


Warryn Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This man is dressed in a clean brown cloak covering his clean studded leather. He is muscular with a powerful set of arms. His golden hair is heavily combed to the right. His fierce blue eyes like to dwell on things.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He was born a particularly ugly child, much to the horror of his parents. He made a point of taking high paying jobs and getting most of it up front. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants to meet his childhood hero; and to be a barkeep again

Flaws: Shy, Forgetful, Ugly. Bonds: Adventurer, Job. Occupation: Mortician

Voice: Booming voice

Attributes [hide]

Warryn Nackle, Male Gnome Adept 2
Small (3'4") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)14 (+2) 16 (+3)13 (+1)
Skills Arcana +4, Athletics +3
Senses Passive Perception 13
Languages Common, Gnome, Auran, Aquan
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 6000 cp.


Social Check DCs


Tûmûg Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear violet clothing when he does not wear armor. His golden hair is lengthy and is close to two feet long. He wears crescent spectacles with a black brim.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.

Motivation: Find a way to reverse the transformation of his brother.

Ideals: Athletic. Flaws: Cynical, Insane, Disease. Bonds: Criminal record, Family. Occupation: Merchant

Voice: Uses sign language

Attributes [hide]

Tûmûg Winterbourne, Male Half-Orc Warrior 7
Medium (5'8") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 44 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)11 (+0) 16 (+3)10 (+0)
Skills Performance +3, Religion +3
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Quarion Selevarun, Male Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears suspenders and red workpants. His shirt is brown, and he wears a heavy red leather apron most of the time. His white hair is singed and shortened. He has a tattooed face.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a logical person and will generally grow upset if things defy logic and science.

History: His parents moved while he was still in utero so he is the first generation to be born here. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Ugly. Bonds: Immigrant, Nature, Poor. Occupation: Architect

Voice: Scratchy, weak

Attributes [hide]

Quarion Selevarun, Male Elf Bard 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 15 (+2)17 (+3) 15 (+2)10 (+0)
Skills Deception +2, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Druidic, Dwarven, Giant
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 2300 sp.


Social Check DCs


John Atterton, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man sports black clothing, slightly heavier than average wear and is in decent physical shape. His blonde hair is drawn into a tight pony tail with a cross scrunchie. His blue eyes are passionate and lively.

Personality: While he acts the brute, he is far gentler than he would appear. He receives visions of the future at random moments

History: John was born in the west. At a young age he loved to build and create. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Doesn't want to be a Barkeep and was forced into it by his family; and marry his brother to traveling adventurers

Ideals: Fighting, Gifted, Persistence. Flaws: Ugly. Bonds: Family. Occupation: Barkeep

Voice: Sensual and smooth

Attributes [hide]

John Atterton, Male Human Bard 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)10 (+0) 14 (+2)8 (-1)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: Just what you see.


Social Check DCs

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