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Advanced [show]


Thamuz Aid, Male Tiefling [Permalink]

Personal [hide]

Description: This man is constantly adorned with expensive silk clothing, often dyed in bright grey and pastel, and wears rings and necklaces with large, colorful gems. He is muscular with a powerful set of arms. He wears his blue hair up. His gold eyes dart from person to person to random spaces in the air.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is obsessed with his god.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When Thamuz reached his early adolescence his Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: Find a way to reverse the transformation of his brother; and his religion dominates his actions

Ideals: Optimist. Flaws: Mundane. Bonds: Rich, Religious, Military, Family. Occupation: Glassblower

Voice: Spanish accent

Attributes [hide]

Thamuz Aid, Male Tiefling Wizard 2
Medium (6'0") Tiefling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)15 (+2) 13 (+1)13 (+1)
Skills Religion +4, Stealth +6
Senses Passive Perception 11
Languages Common, Gnoll, Draconic
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 1500 sp. Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Large well-done wool tapestry (100 gp).


Social Check DCs


Krimmon Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This man wears dull pastel sweaters, loose grey pants, and alligator leather shoes. Beneath his sweater he keeps a concealed longsword, just in case. He is muscular with a powerful set of arms. His auburn hair is long and unkept. He has brown eyes.

Personality: He snorts whenever he laughs or is feeling confident. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He dropped out of school before completing his studies. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: A strong sense of loyalty to Halfling people; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Gifted, Logical. Flaws: Ugly, Racist. Bonds: Criminal record. Occupation: Butcher

Voice: Speaks with back of mouth

Attributes [hide]

Krimmon Hogcollar, Male Halfling Barbarian 6
Small (3'1") Halfling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 44 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)9 (-1) 15 (+2)15 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 100 gp. Rock crystal (80 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sindri Munggen, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is tall, broad shouldered and powerfully built. His brown hair is singed and shortened. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: This man loves dancing and to teach people dancing more than just about anything. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born to a pair of adventurers, Sindri grew up listening to his father's many stories. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: To protect his home; and he wants to meet his childhood hero

Ideals: Artistic. Flaws: Ugly. Bonds: Rich, Adventurer, Job, Guardian. Occupation: Tailor

Voice: Gruff and masculine

Attributes [hide]

Sindri Munggen, Male Gnome Rogue 4
Small (3'7") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 19 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)14 (+2) 11 (+0)16 (+3)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Gnome, Dwarven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 500 gp. Hematite (11 gp).


Social Check DCs


Berrian Osav, Male Half-Elf [Permalink]

Personal [hide]

Description: This man wears a worn and beaten armor, and sports empty pouches on his belt. His blonde hair is kept up in a ponytail inside a top hat. His eyes are hazel and beady.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Berrian was born the youngest of three triplets. A gypsy cursed him at a young age, leading to his ugly appearance. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Doesn't want to be a Merchant and was forced into it by his family; and he's looking for his big break

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Family, Religious. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Berrian Osav, Male Half-Elf Ranger 1
Medium (5'6") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 12 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 18 (+4)13 (+1) 11 (+0)11 (+0)
Skills Animal Handling +2
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 30 pp. 1 Banded mail.


Social Check DCs


Horza Altham, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Locksmith. His hair is cut close to his head. This hazel eyed westerner is not easily forgotten.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. Being a Locksmith kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and seeks redemption

Ideals: Optimist, Justice, Gifted. Flaws: Disease. Bonds: Criminal record, Adventurer. Occupation: Locksmith

Voice: Jamaican accent

Attributes [hide]

Horza Altham, Male Half-Orc Expert 6
Medium (5'3") Half-Orc, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 31 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)13 (+1) 18 (+4)9 (-1)
Skills Medicine +7, Religion +4
Senses Passive Perception 14
Languages Common, Orc, Gnome
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 600 gp.


Social Check DCs

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