Karash Bradley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears professional attire. He carries a battered sai and tarnished dagger as well. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are violet.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. As long as the job gets done he does not care how it got done.
History: Karash lived on a farm with his father, near the main road leading to a nearby town. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has been saving his money to try and buy his sister's freedom.
Motivation: An old rival family wants him found; and to unite with his sister
Ideals: Fighting, Optimist, Professionalism. Bonds: Attractive, Family. Occupation: Priest
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'9") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 14 (+2) | 7 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. 1 Masterwork Common Melee.
Oloric Ungart, Male Dwarf [Permalink]
Personal [hide]
Description: He is wearing a long, blue cloak. He is portly but not overly obese. His silver hair is thinning but still full. He is very pretty but has cold, dead eyes.
Personality: He likes to make people angry or surprised. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a criminal king-pin and mafia family He found a children's book about a Dwarf Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: To get a good night's sleep; and obtaining odd cultural dwarven artifacts is his passion
Flaws: Antagonistic, Fearful, Insomniac. Bonds: Attractive, Criminal record, Adventurer. Occupation: Herbalist
Voice: Gruff and masculine
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
Possessions: 140 gp. Azurite (11 gp).
Skamos Muse, Male Tiefling [Permalink]
Personal [hide]
Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is portly but not overly obese. He keeps his white hair in a pixie cut. He wears an eyepatch.
Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He got into the Bricklayer business at a young age. Over the years he perfected his riding and shooting skills. He has worked as a Bricklayer like his mother before him.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Bricklayer
Voice: Relaxed voice
Attributes [hide]
Medium (5'2") Tiefling, Neutral Good (CR 3)
Armor Class 11
Hit Points 29 (3d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 15 (+2) | 13 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp. Golden pearl (150 gp). Star rose quartz (40 gp). Amethyst (150 gp).
Osco Brushgather, Male Halfling [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears suspenders and white workpants. His shirt is red, and he wears a heavy white leather apron most of the time. He is bald on top and has large chestnut tufts of hair around his ears. His hazel eyes peer out from beneath his top white hat.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Osco lived on a farm with his mother, near the main road leading to a nearby town. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He has a rivalry with the Church that dominates his actions; and he is unsatisfied with his job
Flaws: Ugly, Shy. Bonds: Job, Family, Religious. Occupation: Miller
Voice: Indian accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 16)
Armor Class 15
Hit Points 132 (16d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 19 (+4) | 14 (+2) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling, Terran, Celestial, Gnome, Orc
Attacks Melee +5 / 4d10+0, Ranged +9 / 4d10+4, Grapple +6
Possessions: 1200 pp.
Geoffrey Colby, Male Human [Permalink]
Personal [hide]
Description: He is scrawny and has patchy red stubble. He is renowned for his bright blue suits and hats. He has a hunchback. He has dyed his greying red hair a little too much giving a sharp red color. His hazel unseeing eyes seem to look past you.
Personality: Stoic and calm, he prefers to meditate than take action. A true patriot, Geoffrey would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Geoffrey was raised in a hard working conservative environment. A gypsy cursed him at a young age, leading to his ugly appearance. He has set out to sabotage the competition.
Motivation: He feels threatened by others; and sabotage a competitor
Ideals: Disciplined. Flaws: Ugly, Disease, Fearful. Bonds: Military, Job. Occupation: Locksmith
Voice: Raspy
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 11)
Armor Class 10
Hit Points 46 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 3 | 3 |
Possessions: 120 pp. 1 Minor magic item.
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