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NPC Generator

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Advanced [show]


Nim Berevan, Male Elf [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a violet coat over a brown low-cut shirt, and a deerstalker hat upon his head. His blonde hair is drawn into a tight pony tail with a butterfly scrunchie. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is happy with his job as a Spy. He turns his eye from what people do, preferring to live and let live. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in a small village he learned the ways of the warrior from his mother. His childhood dream was to be a Blacksmith, but he was a colossal failure. He used his abilities to travel the world and help people.

Motivation: Wants to open a new tavern.

Ideals: Philantrophist, Fighting. Flaws: Addict. Bonds: Poor, Job. Occupation: Spy

Voice: Whispers

Attributes [hide]

Nim Berevan, Male Elf Paladin 3
Medium (5'2") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)15 (+2) 9 (-1)10 (+0)
Skills Insight +1, Persuasion +2
Senses Passive Perception 9
Languages Common, Elven, Gnome, Terran
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Good lock.


Social Check DCs


Trym Garfield, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is physically well-built. His hair is greying and his face has many wrinkles. His fierce hazel eyes like to dwell on things.

Personality: He is mildly Human supremacist, though he does not identify as such. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: His parents moved while he was still in utero so he is the first generation to be born here. Trym was born on a far southern island where he grew up under the tutelage of his mother, an expert Weaver. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Flaws: Racist, Antagonistic. Bonds: Job, Immigrant. Occupation: Weaver

Voice: Low and grunting

Attributes [hide]

Trym Garfield, Male Human Commoner 1
Medium (6'5") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Terran, Aquan, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 100 sp. Carnelian (40 gp).


Social Check DCs


Drifting Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears a simple yellow robe with black stripes complete with hood, and sports empty pouches on his belt. His long beige fur is drawn into a two foot long braid. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is obsessed with his god.

History: Born to a Beggar, his father struggled to pay the bills. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has drifted from career to career and currently works as a Crown-heir.

Motivation: To find somewhere to settle down; and to pay off his debts

Flaws: Mundane. Bonds: Job, Religious, Poor, Debt. Occupation: Crown-heir

Voice: Sore throat, cough

Attributes [hide]

Drifting Of Winter, Male Tabaxi Monk 4
Medium (5'7") Tabaxi, Lawful Evil (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)16 (+3) 14 (+2)14 (+2)
Skills Religion +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Goblin, Giant, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Henry Hartford, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a worn and beaten armor, and is pretty ugly. He wears a wide-brimmed hat to hide his balding. He wears crescent spectacles with a black brim.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. Energy wise he seems alert and responsive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Retire the richest man in the west; and further expansion of business

Ideals: Justice, Professionalism, Entrepeneur. Flaws: Ugly, Disease. Occupation: Glassblower

Voice: Scandinavian accent

Attributes [hide]

Henry Hartford, Male Human Barbarian 1
Medium (5'5") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp. Solid gold idol (300 gp).


Social Check DCs


Ozyman Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a top hat to hide his balding. His hazel eyes are slightly larger than normal.

Personality: Eccentric and domineering, Ozyman will drive conversation. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised in a white middle class family as the only child. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Layabout. He now mingles about in high society.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult.

Ideals: Extrovert. Flaws: Mundane. Bonds: Attractive, Rich, Job. Occupation: Layabout

Voice: Complex vocabulary, royal

Attributes [hide]

Ozyman Goodbarrel, Male Halfling Warlock 4
Small (2'10") Halfling, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 12 (+1)14 (+2) 12 (+1)14 (+2)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Auran, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232200

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs

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