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Advanced [show]


Shivering Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His long gray fur is drawn into a two foot long braid. He wears a mask on his face.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born the only child of a wealthy merchant. Shivering abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Entrepeneur. Flaws: Shy, Secretive. Bonds: Adventurer. Occupation: Stableman

Voice: Strong lisp

Attributes [hide]

Shivering Timber, Male Tabaxi Rogue 6
Medium (6'10") Tabaxi, True Neutral (CR 6)
Armor Class 12
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills History +4, Medicine +3
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 3000 sp.


Social Check DCs


Zaffrab Fiddlefen, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Bellfounder uniform. He has done his best to style his blonde hair to look like a famous performer. He has violet eyes and a red hat with a yellow feather.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a font of random trivia from the lore and stories he has discovered

History: He was born in the west, but his parents moved at a very young age to the south. He was an apprentice working in his mother's forge. He has worked as a Bellfounder like his mother before him.

Motivation: Further expansion of business; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Bellfounder

Voice: Relaxed voice

Attributes [hide]

Zaffrab Fiddlefen, Male Gnome Rogue 6
Small (3'2") Gnome, Lawful Evil (CR 6)
Armor Class 12
Hit Points 34 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 16 (+3)14 (+2)
Skills Arcana +5, Sleight of Hand +4
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Orc
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he prefers to wear green pants and tee shirts. His golden hair and beard is wavy and long. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He feeds upon the attention of others.

History: He served in the navy to pay for his family's outstanding loans. Through the years after Krimmon was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Krimmon's mother didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Flaws: Insomniac, Antagonistic. Bonds: Attractive, Military. Occupation: Hunter

Voice: Squeaky

Attributes [hide]

Krimmon Goodbarrel, Male Halfling Wizard 3
Small (3'2") Halfling, Neutral Evil (CR 3)
Armor Class 12
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 400 gp. Freshwater pearl (15 gp). Coral (100 gp). Rhodochrosite (15 gp).


Social Check DCs


Dynamic Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He dresses in collared shirts and wears a proper scarf over his head. His fur is cinnamon and very short. His face is scarred and worn.

Personality: Dynamic is depressed about a lot of things. He tends to be a nihilist. He has a small toy that he constantly fidgets with.

History: He was born into a rich family. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels kind of lost in life.

Flaws: Ugly, Depressed, Addict. Bonds: Rich, Criminal record. Occupation: Sailor

Voice: Raspy

Attributes [hide]

Dynamic Of Ale, Male Tabaxi Rogue 11
Medium (5'11") Tabaxi, True Neutral (CR 11)
Armor Class 13
Hit Points 73 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 16 (+3)9 (-1) 12 (+1)13 (+1)
Skills History +3, Sleight of Hand +7
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3

Possessions: 120 pp. Black velvet mask with numerous citrines (70 gp). Embroidered and bejeweled glove (4000 gp). Solid gold idol (400 gp). 1 Minor magic item.


Social Check DCs


Godfrey Dudley, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His hair is always cut to a buzz. He has green eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a small toy that he constantly fidgets with.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He's since become an addict/alcoholic.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to work out more often

Ideals: Fighting, Athletic. Flaws: Addict. Bonds: Poor, Religious. Occupation: Glassblower

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Godfrey Dudley, Male Human Warlock 1
Medium (6'6") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)9 (-1) 18 (+4)16 (+3)
Skills Animal Handling +6, Survival +6
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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