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Advanced [show]


William Barton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a tan coat over a black low-cut shirt, and a small hat upon his head. He has done his best to style his golden hair to look like a famous performer. His eyes are gray and he is always smoking a pipe.

Personality: William speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: From birth he was tutored by a cruel and relentless mentor. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Entrepeneur. Flaws: Antagonistic. Bonds: Mentor. Occupation: Knight

Voice: Middle-eastern accent

Attributes [hide]

William Barton, Male Human Expert 1
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)13 (+1) 12 (+1)14 (+2)
Skills Medicine +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 400 sp.


Social Check DCs


Ar-Beka Crawford, Male Half-Orc [Permalink]

Personal [hide]

Description: A man of a pale complexion, he is generally well dressed albeit a few years behind the times. His red hair is styled in orderly dreadlocks. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Confrontational and typically high on some drug or another. He feeds upon the attention of others.

History: Ar-Beka was born with his father's beautiful face. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To protect his home; and to clean up the streets

Flaws: Addict. Bonds: Attractive, Poor, Nature, Guardian. Occupation: Tanner

Voice: Strong lisp

Attributes [hide]

Ar-Beka Crawford, Male Half-Orc Fighter 7
Medium (5'10") Half-Orc, Neutral Good (CR 7)
Armor Class 9
Hit Points 59 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 15 (+2)14 (+2) 12 (+1)11 (+0)
Skills Medicine +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc, Auran, Elven
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 400 gp. Obsidian (15 gp). White pearl (130 gp). 1 Minor magic item.


Social Check DCs


Korfel Caerdonel, Male Elf [Permalink]

Personal [hide]

Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He does not wear sleeves and tends to eschew shirts when he can avoid it. He has moderate length auburn hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He cannot resist a sob story and will often dote over anyone who has one.

History: Korfel was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Apothecary hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Ideals: Justice, Philantrophist. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Apothecary

Voice: Tuts and clicks tongue

Attributes [hide]

Korfel Caerdonel, Male Elf Adept 9
Medium (5'3") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 46 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)12 (+1) 12 (+1)11 (+0)
Skills History +4, Nature +4
Senses Passive Perception 11
Languages Common, Elven, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12332

Possessions: 13000 sp. Golden yellow topaz (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oren Trollope, Male Half-Orc [Permalink]

Personal [hide]

Description: This dark-skinned male wears a black shirt with thin tan vertical stripes and white pants. He is tall, broad shouldered and powerfully built. His white hair is slicked back into a classic pompadour. His eyes are violet and beady.

Personality: Oren is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He does not trust anyone and sleeps with one eye open.

History: Sold as a small child to a wizard, Oren was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Extrovert, Entrepeneur. Flaws: Ugly, Insomniac. Bonds: Mentor. Occupation: Fisher

Voice: Dark and ominous

Attributes [hide]

Oren Trollope, Male Half-Orc Bard 7
Medium (6'10") Half-Orc, Neutral Evil (CR 7)
Armor Class 10
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)14 (+2) 13 (+1)11 (+0)
Skills Persuasion +3, Stealth +3
Senses Passive Perception 11
Languages Common, Orc, Ignan, Halfling
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ombul Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears dark leathers with embroidery. His tied-back hair is silver. He wears round tiny glasses practically rammed into his face.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He takes great joy in being the best Gardener in town.

History: He was born in a small plains village. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Entrepeneur. Bonds: Criminal record, Job, Nature, Enemies. Occupation: Gardener

Voice: Old thin voice

Attributes [hide]

Ombul Fastfoot, Male Halfling Monk 4
Small (3'4") Halfling, Neutral Evil (CR 4)
Armor Class 12
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 15 (+2)12 (+1) 14 (+2)17 (+3)
Skills Acrobatics +3, Religion +3
Senses Passive Perception 12
Languages Common, Halfling, Ignan
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3

Possessions: 3000 cp. Red spinel (50 gp). Chrysoprase (80 gp).


Social Check DCs

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