Cory Wesley, Male Human [Permalink]
Personal [hide]
Description: He wears dull pastel sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed bastard sword, just in case. He carries a battered club and tarnished bastard sword as well. His red hair is lengthy and is close to two feet long. His face is scarred and worn.
Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He is a logical person and will generally grow upset if things defy logic and science.
History: Cory was born the youngest of three triplets. He dropped out of school before completing his studies. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Cory was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.
Motivation: An old rival family wants him found; and to unite with his sister
Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Enemies, Family. Occupation: Adventurer
Voice: Italian accent
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 17 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Druidic, Gnome
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
Three In Shadow, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a brown small hat and brown clothes. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a skull on it. He has styled his orange fur well, parting it to the right. He is baby faced.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: He got into the Spice Merchant business at a young age. He has had some formal writing training, and achieved minor success. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Retire the richest man in the east; and expand his business
Ideals: Artistic, Entrepeneur. Flaws: Racist. Bonds: Nature, Job. Occupation: Spice Merchant
Voice: Sensual and smooth
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 57 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Druidic, Elven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Lone Mirror, Male Tabaxi [Permalink]
Personal [hide]
Description: With pastel face paint in a stripe pattern across his face, he wears a green tunic with grey highlights, and long pastel pants that bunch up around his shoes. His fur is red and curly. His yellow eyes dart from person to person to random spaces in the air.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is frequently practicing swordplay.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has set out to sabotage the competition.
Motivation: Sabotage a competitor; and wants to raise his children well
Flaws: Antagonistic. Bonds: Military, Mentor, Job, Family. Occupation: Armorer
Voice: Spits and sputters
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Evil (CR 18)
Armor Class 12
Hit Points 88 (18d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 11 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +7 / 5d6+1, Ranged +8 / 5d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 17 | 0 | 3 | 2 | 2 | 1 |
Possessions: 15000 gp. Malachite (10 gp). Malachite (10 gp). Zircon (20 gp). Zircon (20 gp). Eye agate (10 gp). Tourmaline (50 gp). Tiger eye turquoise (10 gp). Alexandrite (400 gp). Azurite (10 gp). Rhodochrosite (10 gp). Chrysoprase (20 gp). Malachite (10 gp). Azurite (10 gp). Red-brown spinel (50 gp). Black opal (1200 gp). Golden yellow topaz (400 gp). Eye agate (10 gp). Chrysoberyl (50 gp). Violet garnet (400 gp). Malachite (10 gp). Blue quartz (10 gp). Hematite (10 gp). Lapis lazuli (10 gp). Fiery yellow corundum (1200 gp). Zircon (20 gp). Rock crystal (20 gp). Smoky quartz (20 gp). Rose (20 gp). Blue quartz (10 gp). Iolite (20 gp). Red-brown spinel (50 gp). Blue sapphire (1200 gp). Peridot (20 gp). Violet garnet (400 gp).
Two Llamas Moon, Male Tabaxi [Permalink]
Personal [hide]
Description: This man stands a little under 5'7" and is a bit bulky. He is very muscular particularly in the legs. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His yellow fur is knotted and matted. His eyes are likewise hazel. His teeth are white and perfect.
Personality: Always inclined to offer people food he seems plenty friendly. As long as the job gets done he does not care how it got done.
History: He was born the only child of a wealthy merchant. He moved out south to avoid the crime he committed. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Philantrophist, Professionalism, Entrepeneur. Bonds: Attractive, Criminal record. Occupation: Miner
Voice: Gruff and masculine
Attributes [hide]
Medium (5'7") Tabaxi, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 40 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 17 (+3) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Gnoll
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2
Possessions: 2000 gp. Lapis lazuli (12 gp). Coral (50 gp). Aquamarine (700 gp).
Cimer Fear, Male Tiefling [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light pastel in addition to tight pants, and carries crossbows. He has styled his white hair well, parting it to the right. His gold eyes are passionate and lively.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. His mother had invested heavily in several trade routes and wanted him to inherit them. He hasn't been sleeping well lately.
Motivation: He's attracted to the PC; and to get a good night's sleep
Ideals: Fighting, Joker. Flaws: Insomniac, Disease. Bonds: Rich, Has a crush. Occupation: Cook
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 51 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 13 (+1) | 10 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: Azurite (11 gp). Banded agate (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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