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NPC Generator

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Advanced [show]


Watson High-hill, Male Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears dark leathers with embroidery. With bright brown hair and a scraggly beard. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Born to a Barber, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He's since become an addict/alcoholic.

Motivation: Wants to have a good time and be beloved; and wants to have a good time and be beloved

Ideals: Philantrophist, Optimist. Flaws: Ugly, Addict. Bonds: Poor. Occupation: Masseuse

Voice: Low rumbling, strings words together

Attributes [hide]

Watson High-hill, Male Halfling Bard 16
Small (2'10") Halfling, Neutral Good (CR 16)
Armor Class 11
Hit Points 47 (16d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)13 (+1) 9 (-1)13 (+1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Orc
Attacks Melee +5 / 4d10+0, Ranged +5 / 4d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144443

Possessions: 7000 gp. Solid gold idol (900 gp). Jeweled gold crown (3000 gp). Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (1500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (100 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (100 gp). Jeweled anklet (4000 gp). Fire opal pendant on a fine gold chain (1500 gp). Large well-done wool tapestry (100 gp). Gold and topaz bottle stopper cork (1700 gp). A delicate brass dragon egg (100 gp). Black velvet mask with numerous citrines (100 gp).


Social Check DCs


Nuraval Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 4'2" and wears a robe, a symbol of death around his neck, and a axe on his belt. His right leg appears badly burned and disfigured. He wears his red hair down. His eyes, though not visible through his cowl, are hazel.

Personality: He has a massive crush on the younger sibling of the Fisher who has hired him part-time. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He has had some formal dancing training, and achieved minor success. He has never given up on his dancing dream.

Motivation: He's attracted to the PC.

Ideals: Fighting, Artistic. Bonds: Has a crush, Nature. Occupation: Fisher

Voice: Excited and jittery

Attributes [hide]

Nuraval Deepdelver, Male Dwarf Rogue 7
Medium (4'2") Dwarf, Chaotic Neutral (CR 7)
Armor Class 11
Hit Points 41 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 10 (+0)11 (+0)
Skills Stealth +4, Survival +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1100 gp. Jeweled anklet (1000 gp). Silver comb with moonstones (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Chay Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is constantly adorned with expensive silk clothing, often dyed in bright blue and pastel, and wears rings and necklaces with large, colorful gems. His white hair is cut short with large spiked bangs in the front. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born blind and as such lacked many opportunities for work. When Chay reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now mingles about in high society.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture

Ideals: Professionalism. Flaws: Addict, Disease. Bonds: Rich, Criminal record, Military. Occupation: Sellsword

Voice: Jittery and nervous

Attributes [hide]

Chay Glenfellow, Male Halfling Expert 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 16
Hit Points 47 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)20 (+5) 16 (+3)14 (+2) 16 (+3)11 (+0)
Skills Acrobatics +8, Medicine +6
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Celestial
Attacks Melee +4 / 2d6+1, Ranged +8 / 2d6+5, Grapple +6

Possessions: 300 gp.


Social Check DCs


Three Of Ale, Male Tabaxi [Permalink]

Personal [hide]

Description: He stands about 5'11" and has the majority of his body covered in plate. His left leg appears badly burned and disfigured. He has moderate length cinnamon fur. He wears an eyepatch.

Personality: He is a Mayor first and foremost. He believes firmly that knowledge should be universal. He can't help but pocket interesting objects he comes across

History: Born in the east to a Mayor, Three learned a great deal about his father's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He struck the Mayor job and began his own company from there.

Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Ugly. Bonds: Job, Criminal record. Occupation: Mayor

Voice: Speaks in third person

Attributes [hide]

Three Of Ale, Male Tabaxi Sorcerer 10
Medium (5'11") Tabaxi, Lawful Evil (CR 10)
Armor Class 12
Hit Points 60 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)13 (+1) 17 (+3)15 (+2)
Skills Athletics +7, Stealth +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136666

Possessions: 800 gp. Golden yellow topaz (1000 gp). Clear bright green emerald (5000 gp). Banded agate (8 gp). Chalcedony (30 gp). Fire opal (900 gp). Fire opal (900 gp).


Social Check DCs


Fargas Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a green collared shirt and pastel pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His hair is short and golden. His green eyes are slightly larger than normal.

Personality: Confrontational and typically high on some drug or another. Fargas enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Gifted from a young age, Fargas studied abroad. His divine abilities were realized during a raid on his village. He got away from his former life and has fallen to alcoholism.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he loathes his own lifestyle

Ideals: Gifted. Flaws: Ugly, Addict, Hedonist. Bonds: Poor. Occupation: Interpreter

Voice: Spanish accent

Attributes [hide]

Fargas Sunmeadow, Male Halfling Wizard 11
Small (2'11") Halfling, Lawful Neutral (CR 11)
Armor Class 14
Hit Points 61 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 16 (+3)14 (+2) 14 (+2)12 (+1)
Skills Arcana +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Undercommon, Auran
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1444443

Possessions: 2200 gp. Aquamarine (400 gp). Star rose quartz (40 gp). Hematite (15 gp). Obsidian (15 gp). 1 Minor magic item.


Social Check DCs

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