Burto Tosscobble, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a fancy white suit, and a wedding ring on his left hand. He has wavy golden hair. He wears crescent spectacles with a black brim.
Personality: He is happy with his job as a Carter. He turns his eye from what people do, preferring to live and let live. He is obsessed with a lost civilization.
History: Burto was born the youngest of three triplets. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He has money and likes to spend it; and to reunite with his absent father
Bonds: Attractive, In love, Job, Adventurer, Family, Rich. Occupation: Carter
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Infernal, Draconic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 0 | 0 |
Possessions: 110 gp.
Malmûg Skelton, Male Half-Orc [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he sports black clothing, slightly heavier than average wear. His red hair is drawn into a tight pony tail with a clover scrunchie. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Malmûg was born the youngest of three triplets. While studying, he fell in love. They married and had a daughter. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Malmûg never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Expand his business.
Flaws: Insomniac. Bonds: Family, Job, In love. Occupation: Farmer
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'4") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 59 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Auran, Giant, Undercommon
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 400 gp. Star rose quartz (30 gp). Eye agate (15 gp). Rhodochrosite (15 gp).
Alex Reid, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and is wearing colorful clothing, dressed as a Priest. His skin is also unnaturally pale. He keeps his brown hair in a flapper bob. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is used to getting what he wants. In part because he is a meticulous planner.
History: Alex was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He wants to meet his childhood hero; and obtaining odd cultural human artifacts is his passion
Ideals: Professionalism. Flaws: Ugly, Addict, Shy. Bonds: Poor, Adventurer. Occupation: Priest
Voice: Australian accent
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 7)
Armor Class 12
Hit Points 25 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 15 (+2) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Auran, Ignan
Attacks Melee +2 / 2d8-1, Ranged +5 / 2d8+2, Grapple +2
Possessions: 7000 sp. Aquamarine (1500 gp). Eye agate (10 gp). Jade (100 gp).
Takra Heiser, Male Half-Orc [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'7" has a big stupid grin on his face most of the time. He wears a green coat over a pastel low-cut shirt, and a Stetson hat upon his head. His moppish white hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born in a small plains village. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Sailor for the past few years.
Motivation: He wants revenge against giants; and expand his business
Flaws: Insomniac. Bonds: Enemies, Job, Nature, Rich. Occupation: Sailor
Voice: Jittery and nervous
Attributes [hide]
Medium (5'7") Half-Orc, Chaotic Good (CR 7)
Armor Class 10
Hit Points 55 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 10 (+0) | 11 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +6
Possessions: 7000 sp. 1 Minor magic item.
Azzakh Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears tattered old clothes. His rusty crest is greasy and uncared for. He has red eyes and a brown hat with a green feather.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born in the east to a Ploughman, Azzakh learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He has taken up work as a Ploughman and fed both sides of the war false information with the goal of increasing casualties.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Fighting, Joker. Flaws: Ugly, PTSD. Bonds: Job. Occupation: Ploughman
Voice: Dutch accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 7)
Armor Class 10
Hit Points 39 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2
Possessions: 30 pp.
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Their contribution stands as a beacon of hope for all adventurers!
