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NPC Generator

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Advanced [show]


Zogdûsh Beverly, Male Half-Orc [Permalink]

Personal [hide]

Description: A 6'1" western man, he wears clothing that is held on in multiple layers but all of it is in poor condition. With a patchy chestnut beard and wild chestnut hair. His ears are large.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. A true patriot, Zogdûsh would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born on a small isolated farm. Zogdûsh liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and wants to open a new tavern

Flaws: Ugly. Bonds: Poor, Job, Military, Nature. Occupation: Blacksmith

Voice: Slurs words

Attributes [hide]

Zogdûsh Beverly, Male Half-Orc Ranger 11
Medium (6'1") Half-Orc, Lawful Evil (CR 11)
Armor Class 13
Hit Points 63 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)13 (+1) 14 (+2)12 (+1)
Skills Acrobatics +7, Nature +5
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401100

Possessions: 800 gp. Jeweled electrum ring (7000 gp). Brass mug with jade inlays (200 gp). Large well-done wool tapestry (200 gp). Solid gold idol (800 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (2200 gp).


Social Check DCs


Drifting Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses in tan turtlenecks beneath a violet coat with green slacks. His red fur is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is obsessed with a lost civilization.

History: Drifting was born the youngest of three triplets. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature spear.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Entrepeneur. Bonds: Attractive, Adventurer, Family. Occupation: Masseuse

Voice: Loud with bravado

Attributes [hide]

Drifting Of Claws, Male Tabaxi Rogue 4
Medium (5'5") Tabaxi, Lawful Good (CR 4)
Armor Class 14
Hit Points 27 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 14 (+2)13 (+1) 16 (+3)16 (+3)
Skills Acrobatics +6, Survival +5
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +5 / 1d10+3, Ranged +6 / 1d10+4, Grapple +5

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Large well-done wool tapestry (500 gp).


Social Check DCs


Olunt Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears dark leathers with embroidery. He has moderate length silver hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born in the north, but his parents moved at a very young age to the east. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the north, certain he would find work there.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and he is not mentally stable, and does not behave rationally

Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Immigrant, Enemies. Occupation: Adventurer

Voice: Cold and demanding tone

Attributes [hide]

Olunt Trueanvil, Male Dwarf Paladin 10
Medium (4'3") Dwarf, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 64 (10d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)14 (+2) 12 (+1)12 (+1)
Skills Nature +6, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Auran, Halfling
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 1700 gp. Jeweled anklet (3000 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (10 gp). Solid gold idol (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Dazzazn Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears green robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a flail, but if one is not available he will default to his monstrous two handed axe. His red crest is thinning but still full. He wears large thick round spectacles.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He also has developed a complete distrust of the Doctor profession.

History: Dazzazn hails from a village terrorized by gnolls. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Crown-heir work with an outfit from a few towns over. Crown-heir work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Revenge; and wants to open a new tavern

Ideals: Optimist, Fighting. Bonds: Job, Enemies. Occupation: Crown-heir

Voice: Speaks like tongue is numb

Attributes [hide]

Dazzazn Tiammanthyllish, Male Dragonborn Cleric 9
Medium (6'4") Dragonborn, Chaotic Evil (CR 9)
Armor Class 9
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 12 (+1)10 (+0) 14 (+2)14 (+2)
Skills Arcana +3, Stealth +2
Senses Passive Perception 12
Languages Common
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 230 pp. Zircon (40 gp). Golden yellow topaz (800 gp). Golden pearl (80 gp). Azurite (12 gp). Golden yellow topaz (800 gp). Rose (40 gp). Bloodstone (40 gp). Amethyst (80 gp).


Social Check DCs


Alberich Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears long strands of amber and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His head has been shaved. He wears crescent spectacles with a black brim.

Personality: He acts crazy and hedonistic. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He is the product a well kept family trust fund and as such has never really known need. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Doesn't want to be a Stylist and was forced into it by his family; and money/treasure

Flaws: Ugly, Hedonist. Bonds: Rich, Family. Occupation: Stylist

Voice: Rhymes sentences (sorry)

Attributes [hide]

Alberich Balderk, Male Dwarf Cleric 4
Medium (4'4") Dwarf, Neutral Evil (CR 4)
Armor Class 10
Hit Points 36 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)16 (+3) 10 (+0)10 (+0)
Skills Insight +2, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Undercommon, Goblin
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 200 gp.


Social Check DCs

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