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Advanced [show]


Adrex Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a white armored body suit, with a simple red line shooting up and back down. His green crest is heavily combed to the left. His eyes, though not visible through his cowl, are gold.

Personality: Confrontational and typically high on some drug or another. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Adrex was born in the south. At a young age he loved to build and create. When money was particularly tight he was walking through alleys when he overheard a Dyer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He's since become an addict/alcoholic.

Motivation: Wishes to resurrect an old love.

Ideals: Philantrophist, Persistence. Flaws: Addict. Bonds: Poor. Occupation: Dyer

Voice: Prounounces S like Z

Attributes [hide]

Adrex Ebynichtomonis, Male Dragonborn Druid 2
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)10 (+0) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1242000

Possessions: 270 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Olgoth Wilberforce, Male Half-Orc [Permalink]

Personal [hide]

Description: This exceptionally lanky man prefers to wear flannel. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He is a hateful person. He taunts others and blames them for his problems. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Olgoth grew up listening to his father's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He became a Animal Trainer soon after.

Motivation: Regain custody of his son; and he's looking for his big break

Ideals: Logical. Flaws: Antagonistic. Bonds: Adventurer, Job, Family. Occupation: Animal Trainer

Voice: Dutch accent

Attributes [hide]

Olgoth Wilberforce, Male Half-Orc Fighter 4
Medium (5'1") Half-Orc, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)7 (-2) 13 (+1)13 (+1)
Skills Investigation +0, Persuasion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Fargrim Strongheart, Male Dwarf [Permalink]

Personal [hide]

Description: The light-skinned man stands 4'2" and typically wears a sleeveless long coat of deep white leather and dull black iron scale mail. He wears a top hat to cover his moderate length brown hair. His thin eyebrows rest above his beady amber eyes.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He misses his home and complains about the freezing weather, even in summer.

History: He got into the Body Guard business at a young age. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has drifted from career to career and currently works as a Body Guard.

Motivation: Dwarven compassion; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Ugly, Racist. Bonds: Immigrant, Job. Occupation: Body Guard

Voice: Mumbles to self between sentences

Attributes [hide]

Fargrim Strongheart, Male Dwarf Warrior 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 13 (+1)13 (+1)
Skills Nature +1, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 3000 cp. 1 Masterwork Common Melee.


Social Check DCs


Oskar Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear grey pants and tee shirts. His brown hair is matted, messy, and big. He has brown eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He would rather hide behind his crafts than deal with other people.

History: When he was but 3 years old his parents immigrated from the south. He has had some formal dancing training, and achieved minor success. After a long history of fighting, Oskar and his spouse have recently divorced.

Motivation: He wants to meet his childhood hero; and he's repulsed by the pc

Ideals: Artistic. Flaws: Ugly, Antagonistic, Shy. Bonds: Immigrant. Occupation: Scribe

Voice: French accent

Attributes [hide]

Oskar Aranore, Male Dwarf Druid 2
Medium (4'5") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)8 (-1) 9 (-1)13 (+1)
Skills Persuasion +3, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp.


Social Check DCs


Maagog Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: This man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is muscular with a powerful set of arms. His scarlet crest has been sun bleached extensively. His skin is flawless and his gold eyes scan people very quickly.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born at the edge of vast island. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: To be a Layabout again; and retire the richest man in the north

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Attractive, Nature, Immigrant. Occupation: Priest

Voice: Speaks like tongue is numb

Attributes [hide]

Maagog Delmirev, Male Dragonborn Monk 11
Medium (6'7") Dragonborn, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 69 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)10 (+0) 17 (+3)14 (+2)
Skills Animal Handling +7, Intimidation +6
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 300 pp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). A pair of silk slippers encrusted with tiny pearls. (40 gp). A miniature golden chest with tiny emeralds lining the top (40 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (40 gp). An abacus with copper, silver and gold markers (40 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp).


Social Check DCs

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