Nim Floshem, Male Elf [Permalink]
Personal [hide]
Description: He is lean but muscular and is renowned for his bright brown suits and hats. He has wavy black hair. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. He is afraid of women and trembles around them
History: He got into the Map Maker business at a young age. From there he went from mercenary job to mercenary job. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: He's looking for his big break.
Ideals: Gifted. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Map Maker
Voice: Spits words with contempt
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 11)
Armor Class 12
Hit Points 51 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Elven, Orc
Attacks Melee +8 / 3d8+4, Ranged +6 / 3d8+2, Grapple +4
Possessions: 1100 gp.
Amnon Divinity, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears an entirely pastel suit with tan socks and a vest with buckled shoes. His hair is greying and his face has many wrinkles. He has a dull look in his black eyes.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Amnon is combative with any and all who dare try his patience in the slightest.
History: He comes from a rich western family. His mother had invested heavily in several trade routes and wanted him to inherit them. He ran away from his former home and has been making his living as a Barkeep for the past few years.
Motivation: He feels threatened by others; and further expansion of business
Ideals: Justice. Flaws: Fearful. Bonds: Attractive, Rich, Job. Occupation: Barkeep
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'9") Tiefling, Lawful Neutral (CR 9)
Armor Class 12
Hit Points 72 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
Possessions: 3000 sp.
Norman Rayden, Male Human [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. He wears his red hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better village for his children.
Motivation: To reunite with his old friends; and to get a good night's sleep
Ideals: Impeccable. Flaws: Insomniac, Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Carter
Voice: Voice breaks
Attributes [hide]
Medium (5'9") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Osco Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This man is very fat, and is renowned for his bright white suits and hats. He has dyed his greying silver hair a little too much giving a sharp silver color. His fierce amber eyes like to dwell on things.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He now owns his own business.
Motivation: He's attracted to the PC; and money/treasure
Flaws: Ugly, Mundane, Fearful. Bonds: Rich, Job, Has a crush. Occupation: Fortune-teller
Voice: Pirate accent
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 39 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: Just what you see.
Dazzazn Bhenkumbyrznaax, Male Dragonborn [Permalink]
Personal [hide]
Description: This slender man stands about 6'1". He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His gold crest is knotted and matted. He wears a mask on his face.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: From birth he was tutored by a cruel and relentless mentor. There was a wharf not far from home where he often wandered off to fish. He bought a scythe and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Sabotage a competitor; and obtaining odd cultural dragonborn artifacts is his passion
Ideals: Opinionated, Extrovert. Bonds: Attractive, Mentor, Nature. Occupation: Sailor
Voice: Squeaky
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 35 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (1200 gp). Silver ewer (20 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (20 gp). Silver chalice with lapis lazuli gems (80 gp).
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Their contribution stands as a beacon of hope for all adventurers!