Rurik Dankil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a husky man, who wears a tan collared shirt and red pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. His hair is long and chestnut with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is a very good compulsive liar and kleptomaniac.
History: He was born a particularly ugly child, much to the horror of his parents. His mother was a soldier and died while he was still young. Rurik was left his mother's suit of armor and trained in its use and care. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Insomniac, Shy, Ugly. Bonds: Criminal record, Military. Occupation: Performer
Voice: Scandinavian accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Evil (CR 4)
Armor Class 13
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 17 (+3) | 12 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Druidic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 60 pp.
Balam Art, Male Tiefling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears many layers of old clothing at all times. His hair, while still mostly red, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.
Personality: A skeptical and narcissistic man, Balam's first love is himself. His second love is also himself. He is lazy and tries to find solutions quickly.
History: Balam lived on a farm with his father, near the main road leading to a nearby town. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable. Flaws: Ugly, Lazy. Bonds: Poor, Family. Occupation: Dyer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (6'7") Tiefling, Lawful Good (CR 6)
Armor Class 11
Hit Points 29 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 15 (+2) | 15 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Sylvan, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 100 gp. Golden yellow topaz (1300 gp). Violet garnet (1300 gp). Rock crystal (50 gp). Coral (160 gp).
Anverth Nucklestamp, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. His chestnut hair is greasy and uncared for. He tend to wears goggles to shield his eyes.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anverth is combative with any and all who dare try his patience in the slightest.
History: Born in the west to a Servant, Anverth learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He ran away from his former home and has been making his living as a Servant for the past few years.
Motivation: He'd like to take his coworkers down a peg; and money/treasure
Ideals: Justice. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Servant
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 11)
Armor Class 11
Hit Points 77 (11d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 3d8+0, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 280 pp. Malachite (8 gp). Red spinel (160 gp). Jet (160 gp). Lapis lazuli (8 gp). Silver pearl (160 gp). Black opal (800 gp). Alexandrite (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dreali Iathrana, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear ponchos typically of a light yellow in addition to tight pants, and he perpetually has his shortspear ready. His long auburn hair is drawn into a two foot long braid. His hazel eyes dart from person to person to random spaces in the air.
Personality: He is mildly Elf supremacist, though he does not identify as such. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: He is content; and to find somewhere to settle down
Ideals: Fighting, Gifted. Flaws: Racist, PTSD, Mundane. Bonds: Enemies. Occupation: Barrister
Voice: Spits and sputters
Attributes [hide]
Medium (4'7") Elf, Chaotic Good (CR 5)
Armor Class 14
Hit Points 13 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 10 (+0) | 15 (+2) | 10 (+0) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Elven, Gnoll, Druidic
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 800 gp. Alexandrite (900 gp).
Direcris Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears bulky blue painted plate armor. He is muscular with a powerful set of arms. His long green crest is drawn into a two foot long braid. His red eyes dart from person to person to random spaces in the air.
Personality: He is almost excessively polite to everyone, even when angry. He is obsessed with finding treasure.
History: When he was but 5 years old his parents immigrated from the west. He made a point of taking high paying jobs and getting most of it up front. Recently he has begun working with bootleggers and crooks.
Motivation: Wants to raise his children well; and his spouse's relatives view him with great suspicion
Flaws: Shy. Bonds: Adventurer, Immigrant, Criminal record, Family. Occupation: Mason
Voice: Indian accent
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 7)
Armor Class 11
Hit Points 41 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Aquan, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
Possessions: 40 pp.
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Their contribution stands as a beacon of hope for all adventurers!