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NPC Generator

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Advanced [show]


Thar Hale, Male Half-Orc [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Detective. His long golden hair reaches down to his waist. His thin eyebrows rest above his beady hazel eyes.

Personality: Eccentric and domineering, Thar will drive conversation. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Thar was born in the east. At a young age he loved to build and create. His father was very strict, and drilled into him lessons on being the perfect gentleman. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: To prove his worth to the world; and he feels the way he acts is they only way to get by in the world

Ideals: Extrovert, Persistence, Impeccable. Flaws: Ugly, Forgetful, Impulsive. Occupation: Detective

Voice: Draws out vowels

Attributes [hide]

Thar Hale, Male Half-Orc Rogue 14
Medium (6'0") Half-Orc, Chaotic Evil (CR 14)
Armor Class 12
Hit Points 109 (14d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 19 (+4)13 (+1) 12 (+1)9 (-1)
Skills Animal Handling +6, Sleight of Hand +7
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 2000 gp. Banded agate (14 gp). Moss agate (14 gp). Deep blue spinel (800 gp). Blue star sapphire (1100 gp). Alexandrite (800 gp). Golden yellow topaz (800 gp). Blue quartz (14 gp). Obsidian (14 gp). Violet garnet (800 gp). Pink pearl (40 gp). Tiger eye turquoise (14 gp). Emerald (1100 gp). Onyx (70 gp). Rock crystal (70 gp). Jasper (70 gp). Aquamarine (800 gp).


Social Check DCs


Igden Daergel, Male Gnome [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: He can speak with the recently deceased. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a wizard, Igden was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Expand his business.

Ideals: Gifted. Bonds: Rich, Adventurer, Mentor, Job. Occupation: Shepherd

Voice: Low range voice

Attributes [hide]

Igden Daergel, Male Gnome Bard 8
Small (3'4") Gnome, Chaotic Good (CR 8)
Armor Class 12
Hit Points 34 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)16 (+3) 11 (+0)10 (+0)
Skills Animal Handling +3, Arcana +6
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Giant, Draconic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143331000

Possessions: A pair of silk slippers encrusted with tiny pearls. (60 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (60 gp).


Social Check DCs


Spear Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: This tall, slender man wears a tattered pair of loose blue pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His brown fur is knotted and matted. His green eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has a habit of throwing himself into exceedingly dangerous situations.

History: Sold as a small child to a brothel owner, Spear was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His family was turned out during the war. He and his family wandered north to less war torn lands. He has taken up work as a Map Maker and fed both sides of the war false information with the goal of increasing casualties.

Motivation: To be a Painter again.

Flaws: Impulsive, PTSD. Bonds: Poor, Job, Mentor. Occupation: Map Maker

Voice: Sighs a lot, exhausted

Attributes [hide]

Spear Of Claws, Male Tabaxi Rogue 13
Medium (5'1") Tabaxi, True Neutral (CR 13)
Armor Class 13
Hit Points 41 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)15 (+2) 14 (+2)9 (-1)
Skills Investigation +6, Nature +6
Senses Passive Perception 12
Languages Common, Gnoll, Undercommon
Attacks Melee +4 / 4d4+0, Ranged +7 / 4d4+3, Grapple +3

Possessions: 1 Medium magic item.


Social Check DCs


Gomory Azzo, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has the majority of his body covered in plate. He has styled his brown hair well, parting it to the left. His eyes are a pleasant hazel.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Animals are drawn to him, and he is able to talk to them.

History: He got into the Bellfounder business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Bellfounder. After a long history of fighting, Gomory and his spouse have recently divorced.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Ideals: Gifted. Flaws: Antagonistic. Bonds: Immigrant, Job. Occupation: Bellfounder

Voice: Voice breaks

Attributes [hide]

Gomory Azzo, Male Half-Elf Ranger 5
Medium (4'9") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 11 (+0)12 (+1) 11 (+0)15 (+2)
Skills History +4, Investigation +4
Senses Passive Perception 10
Languages Common, Elven, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 5000 sp. Carnelian (20 gp). Banded agate (15 gp). Moss agate (15 gp). Alexandrite (200 gp).


Social Check DCs


Nimble Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a large brown mantle and cape that has been intricately interwoven into his blue robe, and carries sais. His fur is lavender and very short. His eyes are hazel and beady.

Personality: He is a hateful person. He taunts others and blames them for his problems. He never wears the same outfit twice, unless he absolutely has to.

History: Nimble was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nimble fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Artistic. Flaws: Ugly, Antagonistic. Bonds: Poor. Occupation: Server

Voice: Puts emphasis on the wrong words

Attributes [hide]

Nimble Shoe, Male Tabaxi Fighter 12
Medium (6'4") Tabaxi, Chaotic Neutral (CR 12)
Armor Class 13
Hit Points 88 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)13 (+1) 14 (+2)10 (+0)
Skills Insight +6, Religion +5
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +5 / 3d10+1, Ranged +7 / 3d10+3, Grapple +3

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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