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Advanced [show]


Nelkin Wildcloak, Male Halfling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He is bristling with hidden weapons, mostly glaives and morningstars. His white hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and he has comitted a past crime that haunts him to this day

Flaws: Sensitive. Bonds: Poor, Criminal record, Slave, Enemies. Occupation: Laborer

Voice: Switch between two voices

Attributes [hide]

Nelkin Wildcloak, Male Halfling Sorcerer 16
Small (3'1") Halfling, Chaotic Evil (CR 16)
Armor Class 13
Hit Points 42 (16d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)20 (+5) 17 (+3)14 (+2)
Skills Nature +10, Religion +10
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Draconic, Gnome, Gnoll, Infernal
Attacks Melee +6 / 4d10+1, Ranged +7 / 4d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day186666666530

Possessions: 2000 gp. Star rose quartz (20 gp). Lapis lazuli (4 gp). Tiger eye turquoise (4 gp). Malachite (4 gp). Lapis lazuli (4 gp). Golden yellow topaz (800 gp). Freshwater pearl (4 gp). Moonstone (20 gp). Rock crystal (20 gp). Black pearl (800 gp). Violet garnet (800 gp). Rock crystal (20 gp). Sardonyx (20 gp). Rock crystal (20 gp). Black pearl (800 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Dazzazn Lhamboldennish, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears tattered old clothes. His silver crest is drawn into a tight pony tail with a clover scrunchie. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: His tongue was cut out and he uses sign language. He works hard and plays hard.

History: Born in the west to a Bookbinder, Dazzazn learned a great deal about his mother's area of expertise. When money was particularly tight he was walking through alleys when he overheard a Bookbinder hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Ugly, Disease, Hedonist. Bonds: Poor, Job. Occupation: Bookbinder

Voice: Sleepy voice

Attributes [hide]

Dazzazn Lhamboldennish, Male Dragonborn Aristocrat 1
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 8 (-1)16 (+3) 13 (+1)15 (+2)
Skills Acrobatics +4, Animal Handling +3
Senses Passive Perception 11
Languages Common, Aquan, Giant, Celestial
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3

Possessions: 20 gp.


Social Check DCs


Flask Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it, and he perpetually has his shield ready. His fur is cut close to his head. His eyes, though not visible through his cowl, are amber.

Personality: He exudes charisma. He is a tour de force of persuasion. He is used to getting what he wants. In part because he is a meticulous planner.

History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Flask was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Someone believes him a fraud; and many gnolls want him driven away

Ideals: Fighting, Professionalism. Bonds: Attractive, Religious, Enemies. Occupation: Gardener

Voice: Speaks with lips pursed

Attributes [hide]

Flask Of Spirit, Male Tabaxi Sorcerer 10
Medium (6'0") Tabaxi, Lawful Evil (CR 10)
Armor Class 11
Hit Points 26 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)16 (+3) 12 (+1)14 (+2)
Skills Persuasion +6
Senses Passive Perception 11
Languages Common, Abyssal, Terran, Goblin
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666530

Possessions: 2100 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (100 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Golden circlet with four aquamarines (4000 gp). Gold and topaz bottle stopper cork (600 gp).


Social Check DCs


Spring In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man wears brown painted combat armor at almost all times. His clothes are grease stained in places. His fur is greying and his face has many wrinkles. His fair skin shows little sign of his aristocratic breeding.

Personality: He is witty, but his monotone delivery comes off as unnerving He feeds upon the attention of others.

History: Spring was born with his mother's beautiful face. Spring was born on a far western forest where he grew up under the tutelage of his mother, an expert Fletcher. He moves from town to town, unable to find a place to settle.

Motivation: To find somewhere to settle down.

Ideals: Joker. Bonds: Poor, Immigrant, Attractive. Occupation: Fletcher

Voice: Speaks with back of mouth

Attributes [hide]

Spring In Woods, Male Tabaxi Paladin 7
Medium (6'4") Tabaxi, Lawful Neutral (CR 7)
Armor Class 12
Hit Points 52 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 13 (+1)18 (+4) 16 (+3)12 (+1)
Skills Religion +7, Survival +6
Senses Passive Perception 13
Languages Common, Dwarven, Ignan, Infernal, Elven
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 400 gp.


Social Check DCs


Adrik Goldfinder, Male Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. With bright chestnut hair and a scraggly beard. He wears an eyepatch.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born the only child of a wealthy merchant. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.

Motivation: Retire the richest man in the north; and money/treasure

Ideals: Impeccable, Opinionated, Entrepeneur. Flaws: Ugly. Bonds: Rich. Occupation: Bounty Hunter

Voice: Indian accent

Attributes [hide]

Adrik Goldfinder, Male Dwarf Commoner 2
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 20 (+5)13 (+1) 17 (+3)15 (+2)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 13
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +4

Possessions: Just what you see.


Social Check DCs

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