Ahrim Abstract, Male Tiefling [Permalink]
Personal [hide]
Description: This man is dressed in a clean blue cloak covering his clean studded leather, and sports empty pouches on his belt. His silver hair is kept up in a ponytail inside a feathered hat. He wears crescent spectacles with a black brim.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a great chef.
History: Born in the south his family was never financially stable. After coming to the age of reason, Ahrim took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is searching for what he claims is his rightful reward.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Gifted. Flaws: Shy. Bonds: Poor, Adventurer, Religious. Occupation: Banker
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 15 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 16 (+3) | 11 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: Red spinel (160 gp). 3 Tanglefoot bags.
Flask Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is very fat, and wears suspenders and yellow workpants. His shirt is green, and he wears a heavy yellow leather apron most of the time. His cinnamon fur has been sun bleached extensively. His hazel eyes lackadaisically let the world flow into them.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is a ruthless business man, a trait he acquired from his mother.
History: He comes from a rich eastern family. He was taken from his home at a very young age. He has been a successful dealer in antiques buying low and selling high.
Motivation: He is greedy; and wants to have a good time and be beloved
Ideals: Optimist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Slave. Occupation: Shoemaker
Voice: Speaks with a cold
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 9 (-1) | 14 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Sylvan
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 600 gp. Zircon (30 gp).
Nadarr Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a green vest with golden trim over his white shirt. His brown leather gloves and pants are well-kept, and his green boots flare out at the collars. He has styled his scarlet crest well, parting it to the right. He has a tattooed face.
Personality: Eccentric and domineering, Nadarr will drive conversation. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. He has achieved small success as a Farmer.
Motivation: He wants nothing more than to rejoin the army; and further expansion of business
Ideals: Extrovert, Philantrophist, Gifted. Bonds: Job, Military. Occupation: Farmer
Voice: High pitched, excited
Attributes [hide]
Medium (6'4") Dragonborn, Chaotic Good (CR 14)
Armor Class 10
Hit Points 63 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +8 / 4d6+3, Ranged +5 / 4d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 |
Possessions: 3000 gp. Alexandrite (1000 gp). Deep green spinel (80 gp). Citrine (70 gp). Black pearl (1000 gp). Jade (80 gp). Black pearl (1000 gp). Freshwater pearl (13 gp). Red-brown spinel (80 gp). Rock crystal (70 gp). Hematite (13 gp). Eye agate (13 gp). Star rose quartz (70 gp). Malachite (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Shane Harper, Male Human [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a tan cloak and cross-gartered brown stockings. His hair is greying and his face has many wrinkles. He has a dull look in his gray eyes.
Personality: He hates goblins. He views them as having robbed his home of its proper glory. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He comes from a rich southern family. When Shane reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He left for the south, certain he would find work there.
Motivation: Money/treasure; and he's repulsed by the pc
Flaws: Antagonistic. Bonds: Enemies, Rich, Military, Immigrant. Occupation: Bather
Voice: Nasally tone
Attributes [hide]
Medium (5'4") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Aquan, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Radomir Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears brown leather gloves, a brown jacket, and tight pants. His hair is cut close to his head. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born on a small isolated farm. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted martial powers by his dying sister.
Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister
Ideals: Gifted, Philantrophist, Impeccable. Bonds: Nature, Family. Occupation: Detective
Voice: Thin and wheezing
Attributes [hide]
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 14
Hit Points 27 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 17 (+3) | 12 (+1) | 15 (+2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Halfling, Sylvan, Abyssal
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
Possessions: 7000 sp. Black pearl (1200 gp). Red-brown spinel (120 gp). Deep blue spinel (1200 gp). Coral (120 gp).
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