Cask In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'0" and lanky with angular features, he is an attractive figure. He wears a faded coat and loose pants complete with broad hat. He has styled his orange fur well, parting it to the right. His eyes are green and he is always smoking a pipe.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his painting dream.
Motivation: An old rival family wants him found; and regain custody of his daughter
Ideals: Disciplined, Artistic. Flaws: Disease. Bonds: Attractive, Family. Occupation: Roofer
Voice: Spits and sputters
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 20)
Armor Class 14
Hit Points 109 (20d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 18 (+4) | 15 (+2) | 11 (+0) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +10 / 5d10+4, Ranged +10 / 5d10+4, Grapple +4
Possessions: 32000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (800 gp). Embroidered silk and velvet mantle with numerous moonstones (700 gp). Solid gold idol (800 gp). Brass mug with jade inlays (300 gp). Fire opal pendant on a fine gold chain (1900 gp). Golden circlet with four aquamarines (6000 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). A roughly beaten golden orb (80 gp). Large well-done wool tapestry (300 gp). 1 Major magic item.
Ethereal Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is dressed in a clean violet cloak covering his clean studded leather. He is muscular with a powerful set of arms. His gray fur is smooth and relatively long. His amber eyes are passionate and lively.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He uses divination through singing.
History: He comes from a rich eastern family. In his 12th year, his parents were killed by a orcs raid, leaving Ethereal alone in the world. After a stint in an orphanage, he was adopted. Days after completing his studies, news broke out that his hometown was attacked by orcs. Ethereal was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the orcs.
Motivation: He'd like to take his coworkers down a peg; and money/treasure
Ideals: Gifted. Flaws: Shy. Bonds: Rich, Enemies, Job. Occupation: Masseuse
Voice: Relaxed voice
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 6)
Armor Class 14
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 15 (+2) | 15 (+2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Giant, Gnome
Attacks Melee +5 / 2d6+2, Ranged +7 / 2d6+4, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 800 gp.
Drogo Kenley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. His hair is short and red. His amber eyes lackadaisically let the world flow into them.
Personality: He dislikes all the random violence that takes place in the west. When he's not drinking or sleeping the drinks off, he's doing dancing.
History: Drogo was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. He found a children's book about a Human Commoner who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and he's looking for his big break
Ideals: Fighting, Pacifist, Artistic. Bonds: Poor, Adventurer. Occupation: Layabout
Voice: French accent
Attributes [hide]
Medium (5'2") Human, True Neutral (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
Possessions: 20000 cp. Aquamarine (1600 gp). 1 Minor magic item.
Shivering Running, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He is wearing a perfectly clean shirt and pair of pants. Beneath his clothing is a huge mess of scar tissue. His white fur is thinning but still full. His fair skin shows little sign of his aristocratic breeding.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He was born several months after his mother was called into army service. He was an athlete and attended two major summer competitions. He never won. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Disciplined, Athletic. Flaws: Antagonistic. Bonds: Attractive, Slave, Military. Occupation: Mercenary
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (5'3") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 1 Minor magic item.
Fonkin Shadowcloak, Male Gnome [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. He carries with him a set of halberds on his belt, each one with a emerald on the hilt. He keeps his golden hair in a flapper bob. His eyes are likewise violet. His teeth are yellowed and unaligned.
Personality: He is happy with his job as a Stylist. He turns his eye from what people do, preferring to live and let live. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Fonkin lived on a farm with his father, near the main road leading to a nearby town. His childhood dream was to be a Bricklayer, but he was a colossal failure. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: Sabotage a competitor.
Ideals: Fighting, Entrepeneur. Flaws: Ugly. Bonds: Job, Family. Occupation: Stylist
Voice: American accent
Attributes [hide]
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 9 (-1) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Gnome, Giant, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
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