Anselm Mori, Male Half-Elf [Permalink]
Personal [hide]
Description: He stands about 5'6" and typically wears a sleeveless long coat of deep blue leather and dull white iron scale mail. His left hand appears badly burned and disfigured. His silver hair is still thick. His eyes are likewise green. His teeth are white and perfect.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He invites people to come help in his community garden.
History: From birth he was tutored by a cruel and relentless mentor. From his teen years he was always beautiful and desirable, so people have always doted on him. He now spends his time doing works of charity.
Motivation: Wants to have a good time and be beloved; and to unite with his sister
Ideals: Optimist, Philantrophist. Bonds: Attractive, Mentor. Occupation: Ploughman
Voice: Spits words with contempt
Attributes [hide]
Medium (5'6") Half-Elf, Neutral Good (CR 6)
Armor Class 10
Hit Points 33 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Celestial
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 | 3 | 2 |
Possessions: 1000 gp. Rich purple corundum (500 gp). Hematite (16 gp). 1 Minor magic item.
Gerard Erenaeth, Male Half-Elf [Permalink]
Personal [hide]
Description: This man stands a little under 4'11" and is a bit bulky. He is very muscular particularly in the legs. He dresses like a well dressed Butcher does. He has done his best to style his black hair to look like a famous performer. His blue eyes peer out from beneath his feathered brown hat.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: A powerful wizard made him what he is. He was an apprentice working in his mother's forge. He became a Butcher soon after.
Motivation: He has decided he is irredeemable; and a strong sense of loyalty to half-elven people
Flaws: Greedy, Racist. Bonds: Job, Criminal record, Mentor. Occupation: Butcher
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Evil (CR 11)
Armor Class 10
Hit Points 48 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Elven, Auran
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 260 pp. Red spinel (120 gp). Amethyst (120 gp). Red-brown spinel (120 gp). Black pearl (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Koth Anderton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a white shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. He carries with him a set of ceremonial daggers, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. He wears his chestnut hair down. His face is scarred and worn.
Personality: He is overprotective of those who hire his services. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: He was raised in a mountains tribe. Over the years he perfected his riding and shooting skills. He bought a ceremonial dagger and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets
Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Religious, Nature. Occupation: Carpenter
Voice: Dutch accent
Attributes [hide]
Medium (5'0") Half-Orc, Neutral Good (CR 15)
Armor Class 10
Hit Points 96 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 18 (+4) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Orc, Auran, Draconic
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
Possessions: 6000 gp. 1 Minor magic item. 1 Minor magic item.
Alvyn Pilwicken, Male Gnome [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears black painted combat armor at almost all times. His small hat is riddled with cuts and holes. He has a dull look in his brown eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: He got into the Assassin business at a young age. In his 16th year, his parents were killed by a drow raid, leaving Alvyn alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Assassin like his father before him.
Motivation: Further expansion of business; and many drow want him driven away
Ideals: Persistence. Flaws: Ugly. Bonds: Enemies, Job. Occupation: Assassin
Voice: Soft and mumbly
Attributes [hide]
Small (3'7") Gnome, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 80 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 18 (+4) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Auran, Aquan
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +2
Possessions: 10000 cp.
Cask Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His brown fur is lengthy and is close to two feet long. He has blue eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He does not trust anyone and sleeps with one eye open.
History: He was born at the edge of vast forest. Cursed with lycanthropy at a very young age, Cask has worked very hard to control his curse. He hasn't been sleeping well lately.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Athletic, Joker. Flaws: Insomniac, Disease, Fearful. Bonds: Nature. Occupation: Mason
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Neutral (CR 14)
Armor Class 11
Hit Points 70 (14d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1
Possessions: 5000 gp. A necklace of small pink pearls (6000 gp). Brass mug with jade inlays (500 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). Solid gold idol (600 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Golden circlet with four aquamarines (6000 gp). Solid gold idol (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
