Darrow Kettlewhistle, Male Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. He has wavy silver hair. He wears a mask on his face.
Personality: He is witty, but his monotone delivery comes off as unnerving He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He got into the Gardener business at a young age. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He ran away from his former home and has been making his living as a Gardener for the past few years.
Motivation: He is greedy.
Ideals: Joker, Philantrophist. Flaws: Insane. Bonds: Rich, Job. Occupation: Gardener
Voice: High pitched, excited
Attributes [hide]
Small (3'0") Halfling, Neutral Good (CR 4)
Armor Class 12
Hit Points 23 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 200 gp.
Nim Plemens, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears dull pastel sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed shortspear, just in case. His chestnut hair, when down, is lengthy. His brown eyes dart from person to person to random spaces in the air.
Personality: Aggressive, abrasive, and angry, Nim embodies much of what other species detest in the Half-Elves. He invites people to come help in his community garden.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He now spends his time doing works of charity.
Motivation: Wants a kiss; and he wants to get laid
Ideals: Philantrophist. Flaws: Antagonistic, Mundane, Racist. Bonds: Has a crush. Occupation: Dilettante
Voice: pre-pubescent
Attributes [hide]
Medium (5'6") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 4000 sp.
Direcris Ghaallixirn, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He has a moderate pudge and is not very fit. His bronze crest is long and unkept. His gold eyes peer out from beneath his deerstalker black hat.
Personality: He is fixated on the number 12. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: From birth he was tutored by a cruel and relentless mentor. His parents enrolled him in a Bard school at a young age so that he could practice his arcane talents. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A rival would like him out of the picture.
Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Criminal record, Mentor. Occupation: Barber
Voice: Draws out vowels
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Evil (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 15 (+2) | 16 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Aquan, Celestial, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.
Emerald Of Winter, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He wears bulky violet painted plate armor. Beneath his clothing is a huge mess of scar tissue. He sports a flattop fur cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: Emerald was born with his mother's beautiful face. Emerald was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Emerald decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.
Motivation: He has comitted a past crime that haunts him to this day.
Ideals: Impeccable. Bonds: Slave, Enemies, Attractive, Criminal record. Occupation: Barber
Voice: Breathy voice
Attributes [hide]
Medium (6'7") Tabaxi, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 40 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 15 (+2) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 17
Languages Common, Gnome, Giant
Attacks Melee +6 / 2d6+3, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 |
Possessions: Jade (90 gp). Lapis lazuli (8 gp). Jade (90 gp). 1 Minor magic item. 1 Minor magic item.
Ahrim Dare, Male Tiefling [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His brown hair is kept up in a ponytail inside a feathered hat. His eyes, though not visible through his cowl, are red.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: From birth he was tutored by a cruel and relentless mentor. In his 18th year, his parents were killed by a gnolls raid, leaving Ahrim alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Ahrim and his spouse have recently divorced.
Motivation: He wants revenge against gnolls; and he's repulsed by the pc
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Mentor, Enemies. Occupation: Sculptor
Voice: Farmer accent
Attributes [hide]
Medium (5'1") Tiefling, Chaotic Good (CR 2)
Armor Class 9
Hit Points 9 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 15 (+2) | 17 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Aquan, Elven, Infernal
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
Possessions: Red-brown spinel (90 gp). 1 Masterwork Common Ranged Weapon.
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