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Advanced [show]


Senteq Beren, Male Gnome [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears light armors faded through time and improper care. He is bald on top and has large chestnut tufts of hair around his ears. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Energy wise he seems alert and responsive.

History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Through the years after Senteq was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Senteq's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and seeks redemption

Ideals: Professionalism, Artistic. Flaws: Ugly, Antagonistic. Occupation: Bookbinder

Voice: Strong lisp

Attributes [hide]

Senteq Beren, Male Gnome Monk 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 11 (+0)10 (+0)
Skills Investigation +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Gnome, Aquan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 100 gp. Brown-green garnet (50 gp). Tiger eye turquoise (10 gp). Rose (30 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs


Raymond Ofandrus, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he wears tight fighting clothing, which leaves very little to the imagination. His golden hair is styled in orderly dreadlocks. He wears an eyepatch.

Personality: He hates illithids. He views them as having robbed his home of its proper glory. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born in a small forest village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. Days after completing his studies, news broke out that his hometown was attacked by illithids. Raymond was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the illithids.

Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against illithids

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Locksmith

Voice: Pirate accent

Attributes [hide]

Raymond Ofandrus, Male Half-Elf Warrior 5
Medium (5'2") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 53 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)14 (+2) 10 (+0)12 (+1)
Skills Deception +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Elven, Orc, Infernal
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40000 cp.


Social Check DCs


Broce Reese, Male Gnome [Permalink]

Personal [hide]

Description: This tall, slender man is well dressed, but even with his fine clothing he looks run-down. He has chestnut hair. His hazel eyes peer out from beneath his Stetson black hat.

Personality: Abrasive and pushy, he has a hard time making friends. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Carpenter arts, while his father instructed him in etiquette, music and courtly manner. His mother took him hunting and taught him how to get in the mind of other creatures. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Broce fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Carpenter

Voice: Loud with bravado

Attributes [hide]

Broce Reese, Male Gnome Warlock 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 13 (+1)11 (+0)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 400 gp. 1 Minor magic item.


Social Check DCs


Lewis Graham, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He prefers to wear pastel pants and tee shirts, marred by teas. He keeps his golden hair in a pixie cut. His eyes are brown.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: He got into the Bowyer business at a young age. After coming to the age of reason, Lewis took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.

Motivation: Further expansion of business.

Ideals: Gifted. Flaws: Ugly. Bonds: Family, Enemies, Job. Occupation: Bowyer

Voice: Spits and sputters

Attributes [hide]

Lewis Graham, Male Human Aristocrat 11
Medium (6'1") Human, Neutral Evil (CR 11)
Armor Class 13
Hit Points 72 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 15 (+2)15 (+2) 11 (+0)15 (+2)
Skills Insight +4, Performance +6
Senses Passive Perception 10
Languages Common, Abyssal, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +7 / 3d8+3, Grapple +3

Possessions: 390 pp. Iolite (70 gp). Rock crystal (70 gp). Aquamarine (500 gp). Tiger eye turquoise (5 gp). Zircon (70 gp). Red-brown spinel (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ernest Holimion, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a blue armored body suit, with a simple violet line shooting up and back down. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His hair is always cut to a buzz. He has a dull look in his hazel eyes.

Personality: He dislikes all the random violence that takes place in the east. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Sold as a small child to a brothel owner, Ernest was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now spends his time doing works of charity.

Motivation: Nothing but the best is good enough for him; and he wants to meet his childhood hero

Ideals: Pacifist, Philantrophist. Bonds: Attractive, Mentor. Occupation: Beggar

Voice: Rolls R's

Attributes [hide]

Ernest Holimion, Male Half-Elf Monk 2
Medium (5'1") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 16 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)12 (+1) 9 (-1)15 (+2)
Skills Deception +4, Religion +3
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1

Possessions: 380 gp.


Social Check DCs

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