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NPC Generator

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Advanced [show]


Gomory Redfield, Male Human [Permalink]

Personal [hide]

Description: With brown face paint in a stripe pattern across his face, he wears dark leathers with embroidery. With a patchy white beard and wild white hair. His thin eyebrows rest above his beady amber eyes.

Personality: Confrontational and typically high on some drug or another. He believes the world needs to unite to get rid of goblins once and for all.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He's since become an addict/alcoholic.

Motivation: Money/treasure; and a deep hatred of goblins

Flaws: Ugly, Addict, Disease. Bonds: Enemies, Rich. Occupation: Sellsword

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Gomory Redfield, Male Human Druid 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 12 (+1)12 (+1) 14 (+2)16 (+3)
Skills Athletics +3, History +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 600 sp.


Social Check DCs


Watson Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. His golden hair is greying along the sides and has receded to reveal a widow's peak. His eyes are violet and catlike.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also is a firm believer in the manly ideal.

History: The child of a Shipwright, who enjoyed hunting, Watson was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Watson took refuge in the ruined castle and found the beat up scimitar and armor he uses now. He struck the Tailor job and began his own company from there.

Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg

Ideals: Athletic, Joker, Impeccable. Flaws: Impulsive. Bonds: Nature, Job. Occupation: Tailor

Voice: Strong lisp

Attributes [hide]

Watson Fastfoot, Male Halfling Paladin 6
Small (3'4") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 40 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)8 (-1) 13 (+1)17 (+3)
Skills Deception +6, Investigation +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 900 gp. Chrysoberyl (160 gp). Violet garnet (400 gp). Eye agate (15 gp).


Social Check DCs


Skûn Wesley, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tan leather gloves, a tan jacket, and tight pants. He keeps his long red hair kept up in a rat tail. He has a dull look in his green eyes.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of a Mason, who enjoyed hunting, Skûn was taken on many hunting expeditions. He worked as a nervous Architect and found it very stressful. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He'd like to take his coworkers down a peg; and wishes to resurrect an old love

Ideals: Joker. Bonds: Adventurer, Nature, Job, In love. Occupation: Architect

Voice: Spanish accent

Attributes [hide]

Skûn Wesley, Male Half-Orc Barbarian 3
Medium (5'8") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 36 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)16 (+3) 9 (-1)8 (-1)
Skills Animal Handling +1, Athletics +3
Senses Passive Perception 9
Languages Common, Orc, Druidic, Gnome, Sylvan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3

Possessions: 200 gp.


Social Check DCs


Pelaios Liberty, Male Tiefling [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is renowned for his bright brown suits and hats. His brown hair, when down, is lengthy. His fair skin shows little sign of his aristocratic breeding.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born in a small village he learned the ways of the warrior from his mother. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.

Motivation: He is compelled to act according to his religious beliefs; and he has comitted a past crime that haunts him to this day

Ideals: Fighting. Flaws: Antagonistic. Bonds: Poor, Attractive, Religious, Criminal record. Occupation: Baker

Voice: Timid voice

Attributes [hide]

Pelaios Liberty, Male Tiefling Bard 8
Medium (6'9") Tiefling, True Neutral (CR 8)
Armor Class 13
Hit Points 43 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)18 (+4) 15 (+2)10 (+0)
Skills Investigation +7, Nature +7
Senses Passive Perception 12
Languages Common, Halfling, Ignan, Celestial, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153331000

Possessions: 8000 sp. Large well-done wool tapestry (400 gp). Gold and topaz bottle stopper cork (1600 gp). Embroidered silk and velvet mantle with numerous moonstones (3000 gp). Brass mug with jade inlays (400 gp).


Social Check DCs


Akmen Cryptic, Male Tiefling [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair has been sun bleached extensively. He tend to wears goggles to shield his eyes.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with a lost civilization.

History: Akmen was born in the west. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he doesn't get along with people that don't share his tastes

Ideals: Entrepeneur, Impeccable, Persistence. Bonds: Adventurer. Occupation: Tanner

Voice: Timid voice

Attributes [hide]

Akmen Cryptic, Male Tiefling Warrior 10
Medium (6'4") Tiefling, Lawful Neutral (CR 10)
Armor Class 11
Hit Points 51 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)19 (+4) 9 (-1)11 (+0)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Druidic, Undercommon, Orc, Goblin
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3

Possessions: 1200 gp.


Social Check DCs

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