Lone In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: This northern man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. He keeps his long red fur kept up in a rat tail. He wears round tiny glasses practically rammed into his face.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised in a white middle class family as the only child. When money was particularly tight he was walking through alleys when he overheard a Tanner hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.
Motivation: To find somewhere to settle down; and to end his boredom
Flaws: Shy, Forgetful, Mundane. Bonds: Poor, Immigrant. Occupation: Tanner
Voice: Italian accent
Attributes [hide]
Medium (5'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 16 (+3) | 14 (+2) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Sylvan, Orc
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 130 gp.
Caeldrim Sylvaranth, Male Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fancy violet suit. His golden hair is cut jaggedly and amateurishly. His eyes are amber and he is always smoking a pipe.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.
History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. His first spouse was a Glassblower, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. Days after completing his studies, news broke out that his hometown was attacked by drow. Caeldrim was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.
Motivation: To unite with his brother; and find a way to reverse the transformation of his brother
Ideals: Athletic. Flaws: Shy. Bonds: Attractive, Family, Religious, Enemies. Occupation: Dyer
Voice: Loud with bravado
Attributes [hide]
Medium (5'4") Elf, Lawful Neutral (CR 3)
Armor Class 14
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 14 (+2) | 10 (+0) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 2 |
Possessions: 400 gp. Brass mug with jade inlays (600 gp). Old masterpiece painting (400 gp). 3 Antitoxin. 3 Smokesticks.
Nimble Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This slender man stands about 5'0". He wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has moderate length gray fur. His green eyes are slightly larger than normal.
Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Born in the east to a Barrister, Nimble learned a great deal about his mother's area of expertise. He found a children's book about a Tabaxi Paladin who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He ran away from his former home and has been making his living as a Barrister for the past few years.
Motivation: He wants revenge against illithids; and to reunite with his old friends
Ideals: Fighting, Optimist. Bonds: Job, Adventurer, Enemies. Occupation: Barrister
Voice: Aggressive tone
Attributes [hide]
Medium (5'0") Tabaxi, Chaotic Neutral (CR 11)
Armor Class 10
Hit Points 84 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 17 (+3) | 19 (+4) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 3d8-1, Ranged +4 / 3d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 1 | 0 | 0 |
Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Skamos Allure, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is constantly adorned with expensive silk clothing, often dyed in bright red and white, and wears rings and necklaces with large, colorful gems. His long dark red hair is drawn into a two foot long braid. His ears are large.
Personality: Skamos is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He believes the world needs to unite to get rid of giants once and for all.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. In his 16th year, his parents were killed by a giants raid, leaving Skamos alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Money/treasure.
Ideals: Athletic, Extrovert, Gifted. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Mason
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'2") Tiefling, True Neutral (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 17 (+3) | 15 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Auran, Ignan, Aquan
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee.
Azzakh Raghthroknaar, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears a brown shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He is muscular with a powerful set of arms. He has bronze crest. He wears an eyepatch.
Personality: He is mildly Dragonborn supremacist, though he does not identify as such. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He now spends his time doing works of charity.
Motivation: A strong sense of loyalty to Dragonborn people.
Ideals: Philantrophist, Gifted. Flaws: Ugly, Racist. Bonds: Slave. Occupation: Ploughman
Voice: Pirate accent
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Evil (CR 8)
Armor Class 10
Hit Points 30 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Halfling, Infernal
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
Possessions: 9000 sp. Golden yellow topaz (1100 gp). White pearl (40 gp). Violet garnet (1100 gp). Rhodochrosite (15 gp). Moss agate (15 gp). 1 Minor magic item. 1 Minor magic item.
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