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Advanced [show]


Rhogar Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'2". He wears a well pressed and immaculate suit (or dress), and his gloved hand is found clutching a whip. His scarlet crest is slicked back into a classic pompadour. His red eyes dart from person to person to random spaces in the air.

Personality: He is extraordinarily eccentric. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was born in the east, but his parents moved at a very young age to the south. Rhogar was born on a far eastern forest where he grew up under the tutelage of his mother, an expert Banker. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Marry his brother to traveling adventurers; and he desires power and/or immortality

Flaws: Insane, Shy. Bonds: Immigrant, Adventurer, Family. Occupation: Banker

Voice: Voice breaks

Attributes [hide]

Rhogar Baharoosh, Male Dragonborn Adept 2
Medium (6'2") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 15 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)13 (+1) 13 (+1)14 (+2)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 400 gp.


Social Check DCs


Manfred Wheatley, Male Human [Permalink]

Personal [hide]

Description: This man wears a custom-built plate barding that's adorned with brown lining and desert motifs. He is muscular with a powerful set of arms. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is witty, but his monotone delivery comes off as unnerving He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age his mother died while driving off some goblins. His father being the stubborn sort decided to stay and helped train him in scythe use. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Sabotage a competitor; and he desires power and/or immortality

Ideals: Joker, Fighting. Bonds: Enemies, Adventurer, Job. Occupation: Baker

Voice: Strong lisp

Attributes [hide]

Manfred Wheatley, Male Human Fighter 11
Medium (5'6") Human, Lawful Evil (CR 11)
Armor Class 10
Hit Points 96 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)14 (+2) 10 (+0)13 (+1)
Skills Arcana +6, Deception +5
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +5 / 3d8+1, Ranged +4 / 3d8+0, Grapple +1

Possessions: 310 pp. Golden yellow topaz (1000 gp). Rhodochrosite (9 gp). Clear bright green emerald (4000 gp). Banded agate (9 gp). Black opal (1000 gp). Aquamarine (1000 gp). Rhodochrosite (9 gp).


Social Check DCs


Zaffrab Leffery, Male Gnome [Permalink]

Personal [hide]

Description: He has a large tan mantle and cape that has been intricately interwoven into his brown robe. He carries a battered mace and tarnished spear as well. Sporting a golden mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.

Personality: His tongue was cut out and he uses sign language. He is a bit of a xeno-phobe, disliking non-Gnomes.

History: Zaffrab lived on a farm with his father, near the main road leading to a nearby town. Cursed with lycanthropy at a very young age, Zaffrab has worked very hard to control his curse. He has since lost track of the people in his past.

Motivation: Doesn't want to be a Sailor and was forced into it by his family; and regain custody of his son

Ideals: Fighting. Flaws: Ugly, Disease, Racist. Bonds: Family. Occupation: Sailor

Voice: Complex vocabulary, royal

Attributes [hide]

Zaffrab Leffery, Male Gnome Commoner 3
Small (3'3") Gnome, True Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 17 (+3)12 (+1) 10 (+0)14 (+2)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Violet garnet (200 gp). Alexandrite (200 gp). Azurite (15 gp). 3 Thunderstones. 4 Alchemist’s fire. 1 Smokesticks.


Social Check DCs


Kite Paws, Male Tabaxi [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears red robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his shortbow. He has no fur. He wears crescent spectacles with a black brim.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. A true patriot, Kite would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Gifted from a young age, Kite studied abroad. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He doesn't get along with people that don't share his tastes; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Military. Occupation: Mason

Voice: Jamaican accent

Attributes [hide]

Kite Paws, Male Tabaxi Druid 6
Medium (5'6") Tabaxi, Chaotic Good (CR 6)
Armor Class 13
Hit Points 32 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)9 (-1) 16 (+3)15 (+2)
Skills Deception +5, Nature +2
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day145332000

Possessions: 3000 sp.


Social Check DCs


Wymar Wellington, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. This amber eyed easterner is not easily forgotten.

Personality: He is happy with his job as a Fisher. He turns his eye from what people do, preferring to live and let live. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His childhood dream was to be a Seamstress, but he was a colossal failure. He's also a talented Seamstress, but doesn't like to broadcast it.

Motivation: Revenge; and doesn't want to be a fisher and was forced into it by his family

Ideals: Optimist. Bonds: Job, Religious, Enemies, Family. Occupation: Fisher

Voice: Speaks with back of mouth

Attributes [hide]

Wymar Wellington, Male Human Fighter 1
Medium (5'1") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)12 (+1) 12 (+1)17 (+3)
Skills Athletics +2, Deception +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +5

Possessions: 500 sp. 1 Masterwork Common Melee.


Social Check DCs

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