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NPC Generator

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Advanced [show]


Uthemar Teinithra, Male Elf [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he usually wears his yellow robe and has his warhammer always slung over his shoulder. His brown hair is drawn into a tight pony tail with a cross scrunchie. His eyes are a pleasant amber.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He now mingles about in high society.

Motivation: He is unsatisfied with his job; and expand his business

Flaws: Ugly. Bonds: Military, Debt, Rich, Job. Occupation: Knight

Voice: Creaky witch voice

Attributes [hide]

Uthemar Teinithra, Male Elf Ranger 5
Medium (4'10") Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 32 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 10 (+0)11 (+0) 8 (-1)18 (+4)
Skills Insight +2, Performance +7
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Deep blue spinel (500 gp). Tourmaline (70 gp).


Social Check DCs


Joser Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is typically in his Masseuse uniform. He keeps his silver hair in a flapper bob. He tend to wears goggles to shield his eyes.

Personality: He is fixated on the number 91. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is frequently practicing swordplay.

History: Gifted from a young age, Joser studied abroad. His childhood dream was to be a Farmer, but he was a colossal failure. He inherited the family business which he has now maintained for 14 years.

Motivation: Expand his business; and further expansion of business

Ideals: Gifted. Flaws: Insane. Bonds: Job, Military. Occupation: Masseuse

Voice: Soothing and warm

Attributes [hide]

Joser Nimblefingers, Male Halfling Sorcerer 1
Small (3'2") Halfling, True Neutral (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)13 (+1) 10 (+0)15 (+2)
Skills Athletics +2, Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 130 gp.


Social Check DCs


Bertram Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He is a mite stocky and is constantly adorned with expensive silk clothing, often dyed in bright white and black, and wears rings and necklaces with large, colorful gems. He has a long golden beard with little hanging trinkets. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Bertram is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is frequently practicing swordplay.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. He found a children's book about a Halfling Bard who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break.

Ideals: Extrovert, Artistic. Flaws: Insane. Bonds: Rich, Military, Adventurer. Occupation: Merchant

Voice: Slow speaker

Attributes [hide]

Bertram Whispermouse, Male Halfling Bard 1
Small (3'3") Halfling, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)12 (+1) 10 (+0)11 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 50 gp. 1 Banded mail.


Social Check DCs


Gilthur Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears clothing that is held on in multiple layers but all of it is in poor condition. His long auburn hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: A deeply religious man he believes everything happens for a reason. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Raised by wardens he was only a novice when goblins swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. Days after completing his studies, news broke out that his hometown was attacked by goblins. Gilthur was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: He is currently in port desperately looking for someone to get him out; and his name or reputation has been wronged in the past by goblins, and he desires to right it

Bonds: Poor, Religious, Slave, Enemies. Occupation: Server

Voice: Relaxed voice

Attributes [hide]

Gilthur Ironfist, Male Dwarf Sorcerer 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)16 (+3) 15 (+2)12 (+1)
Skills Athletics +1, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Orc, Undercommon, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: Brass mug with jade inlays (600 gp). 1 Bullseye lantern.


Social Check DCs


Adran Xistsrith, Male Elf [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He tends to wear a tan poncho over his likewise colored trousers and shirt. His blonde hair is knotted and matted. His half smiles and amber eyes are beguiling and draw you in.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Adran was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's looking for his big break.

Flaws: Disease. Bonds: Attractive, Adventurer, Poor, Immigrant. Occupation: Shepherd

Voice: Old Prospector

Attributes [hide]

Adran Xistsrith, Male Elf Bard 3
Medium (5'5") Elf, Neutral Good (CR 3)
Armor Class 12
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)12 (+1) 17 (+3)12 (+1)
Skills Performance +3, Religion +3
Senses Passive Perception 13
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 400 gp. 1 Everburning torch.


Social Check DCs

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