Spring Plume, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His yellow fur is thinning but still full. His copper eyes lackadaisically let the world flow into them.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He left for the south, certain he would find work there.
Motivation: Retire the richest man in the south; and wants to work out more often
Ideals: Fighting, Athletic, Entrepeneur. Flaws: Shy. Bonds: Immigrant. Occupation: Engraver
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (5'5") Tabaxi, Lawful Evil (CR 5)
Armor Class 10
Hit Points 33 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
Possessions: 200 gp.
Taklinn Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: 4'3" and muscular, this western man sports red clothing, slightly heavier than average wear. With bright red hair and a scraggly beard. He wears large thick round spectacles.
Personality: He is irascible and easily irritated. He does not believe in violence as a means to an end. He is a dedicated Roofer but believes his peers are too gung-ho.
History: When he was but 8 years old his parents immigrated from the west. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.
Motivation: He has money and likes to spend it; and wants to work out more often
Ideals: Athletic, Pacifist. Flaws: Antagonistic. Bonds: Immigrant, Rich. Occupation: Roofer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 18 (+4) | 12 (+1) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: Iolite (30 gp). Deep green spinel (140 gp). Eye agate (12 gp).
Quarion Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he likes to wear white tank tops with brown pants. He wears his golden hair down. His fair skin shows little sign of his aristocratic breeding.
Personality: He can speak with the recently deceased. The war was a terrible time for him, and Quarion does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: Quarion was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He is searching for what he claims is his rightful reward.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Gifted. Flaws: Depressed. Bonds: Attractive, Military, Poor. Occupation: Knight
Voice: Draws out vowels
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 15)
Armor Class 12
Hit Points 71 (15d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Draconic, Halfling
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 3 | 3 | 3 | 2 | 0 |
Possessions: 2000 gp. Jet (160 gp). Rose (30 gp). Tiger eye turquoise (12 gp). Coral (160 gp). Chalcedony (30 gp). Bloodstone (30 gp). Black pearl (1000 gp). Star rose quartz (30 gp). Red-brown spinel (160 gp). Hematite (12 gp). Fiery yellow corundum (700 gp). Blue diamond (7000 gp). Onyx (30 gp). Golden yellow topaz (1000 gp). Black pearl (1000 gp). Lapis lazuli (12 gp). Tiger eye turquoise (12 gp). Rose (30 gp). Blue star sapphire (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Balam Agony, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body, and is pretty ugly. His hair is cut close to his head. His silver eyes dart around the room hyper actively observing anyone and anything.
Personality: This man loves music and to teach people music more than just about anything. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: He was born in the north. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has never given up on his music dream.
Motivation: Money/treasure; and he is greedy
Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Rich, Immigrant. Occupation: Marshal
Voice: Soothing and warm
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 11 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Just what you see.
Dûgz Adley, Male Half-Orc [Permalink]
Personal [hide]
Description: 5'9" and muscular, this eastern man wears very tight pants and wife beaters, though occasionally he sports a green coat. He wears a colorful flower in his golden hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He will rave to anyone who will listen. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Dûgz was born with his father's beautiful face. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He is untrained/undisciplined, which makes him dangerous.
Motivation: Wants to work out more often; and to get a good night's sleep
Ideals: Athletic, Extrovert. Flaws: Insomniac, Insane. Bonds: Attractive. Occupation: Apothecary
Voice: Shortens vowels
Attributes [hide]
Medium (5'9") Half-Orc, Chaotic Evil (CR 7)
Armor Class 9
Hit Points 40 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Druidic, Auran
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 |
Possessions: 800 gp. Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item.
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