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NPC Generator

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Advanced [show]


Fenriz Horror, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a lot of dark rich colors, with gold accents. He wears a broad hat to cover his moderate length black hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his silver eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised by priests from a young age. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has been a successful dealer in antiques buying low and selling high.

Motivation: His religion dominates his actions.

Ideals: Optimist, Entrepeneur. Bonds: Attractive, Religious, Mentor. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Fenriz Horror, Male Tiefling Druid 7
Medium (5'1") Tiefling, Neutral Evil (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 13 (+1)14 (+2) 10 (+0)14 (+2)
Skills History +5, Intimidation +5
Senses Passive Perception 10
Languages Common, Infernal, Halfling
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Orsik Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears red painted combat armor at almost all times. He is physically well-built. His hair is short and black. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Dwarf in existence. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: Sold as a small child to a necromancer, Orsik was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and wants to have a good time and be beloved

Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Mentor. Occupation: Stylist

Voice: Speaks through clenched teeth

Attributes [hide]

Orsik Aranore, Male Dwarf Bard 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 18 (+4)15 (+2) 10 (+0)12 (+1)
Skills Perception +2, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven, Terran, Draconic
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 280 gp. 1 Half-Plate.


Social Check DCs


Trail In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a green armored body suit, with a simple blue line shooting up and back down. He wears a colorful flower in his red fur. His hazel unseeing eyes seem to look past you.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Trail was born with his mother's beautiful face. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to work out more often; and he's attracted to the pc

Ideals: Athletic. Flaws: Disease, Sensitive. Bonds: Attractive. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Trail In the Storm, Male Tabaxi Commoner 10
Medium (6'8") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 38 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 13 (+1)14 (+2) 14 (+2)17 (+3)
Skills Intimidation +7, Persuasion +7
Senses Passive Perception 12
Languages Common, Sylvan, Infernal
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4

Possessions: 2300 gp. Large well-done wool tapestry (600 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ozyman Tealeaf, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 2'11" and prefers to wear white pants and tee shirts. His right hand appears badly burned and disfigured. His hair is white, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Halfling in existence. He misses his home and complains about the freezing weather, even in summer.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Engraver hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Doesn't want to be a Engraver and was forced into it by his family; and he feels kind of lost in life

Ideals: Justice. Bonds: Attractive, Immigrant, Poor. Occupation: Engraver

Voice: Sounds elderly

Attributes [hide]

Ozyman Tealeaf, Male Halfling Commoner 15
Small (2'11") Halfling, Lawful Neutral (CR 15)
Armor Class 13
Hit Points 54 (15d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 12 (+1)9 (-1) 11 (+0)13 (+1)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +8 / 4d8+3, Ranged +7 / 4d8+2, Grapple +3

Possessions: 8000 gp. Rhodochrosite (4 gp). Jacinth (4000 gp). Alexandrite (400 gp). Star ruby (900 gp). Lapis lazuli (4 gp). Black pearl (400 gp). Lapis lazuli (4 gp). Deep blue spinel (400 gp). Eye agate (4 gp). Red garnet (90 gp). Rose (50 gp). Malachite (4 gp). 1 Medium magic item.


Social Check DCs


Nicholas Firahel, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears tight fighting clothing, which leaves very little to the imagination. His hair is cut close to his head. His fierce amber eyes like to dwell on things.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He misses his home and complains about the freezing weather, even in summer.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Nicholas was born on a far northern plains where he grew up under the tutelage of his mother, an expert Fisher. He moves from town to town, unable to find a place to settle.

Motivation: Nothing but the best is good enough for him; and he doesn't get along with people that don't share his tastes

Ideals: Fighting, Impeccable. Flaws: Disease, Insomniac. Bonds: Immigrant. Occupation: Fisher

Voice: Posh accent

Attributes [hide]

Nicholas Firahel, Male Half-Elf Warlock 1
Medium (5'3") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)16 (+3) 12 (+1)8 (-1)
Skills Acrobatics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Orc, Aquan, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132100000

Possessions: 150 gp. Azurite (11 gp).


Social Check DCs

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