Boddynock Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a long, yellow cloak, and a wedding ring on his left hand. He has moderate length auburn hair. His eyes are likewise amber. His teeth are white and perfect.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to make almost anything out of random pieces of junk.
History: The child of a Masseuse, who enjoyed hunting, Boddynock was taken on many hunting expeditions. Brilliant and gifted he never wanted to apply himself. He bought a lance and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He wants to get laid; and he seems to be bored by most things
Ideals: Gifted. Flaws: Mundane. Bonds: In love, Attractive, Has a crush, Nature. Occupation: Fortune-teller
Voice: Soft and melodious
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 17 (+3) | 11 (+0) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 300 gp. 1 Buckler. 1 Half-Plate. 1 Half-Plate.
Abad Charm, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears professional attire and is in decent physical shape. His silver hair is kept up in a ponytail inside a small hat. His eyes are silver and catlike.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.
History: Abad was raised in a hard working conservative environment. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: To be a Stableman again; and a rival would like him out of the picture
Ideals: Artistic. Flaws: PTSD. Bonds: Attractive, Criminal record, Job. Occupation: Server
Voice: Slow speaker
Attributes [hide]
Medium (6'8") Tiefling, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 70 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1100 gp. 1 Minor magic item.
Nithther Xephyrbahnor, Male Dragonborn [Permalink]
Personal [hide]
Description: This man wears pastel leather gloves, a pastel jacket, and tight pants. He has a penchant for wearing a ring with an oversized amber on his right hand. He keeps his rusty crest in a flapper bob. He wears a mask on his face.
Personality: Stoic and calm, he prefers to meditate than take action. A true patriot, Nithther would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Nithther was raised in a hard working conservative environment. When Nithther reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure.
Ideals: Disciplined. Flaws: Antagonistic. Bonds: Rich, Military, Job. Occupation: Mason
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Dragonborn, Lawful Good (CR 9)
Armor Class 9
Hit Points 46 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Druidic, Terran
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 2 | 2 | 2 | 2 |
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dreali Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He wears tattered old clothes. He carries with him a set of shields, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He keeps his long silver hair kept up in a rat tail. He tend to wears goggles to shield his eyes.
Personality: Dreali is depressed about a lot of things. He tends to be a nihilist. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the north to a Tanner, Dreali learned a great deal about his father's area of expertise. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He inherited the family business which he has now maintained for 8 years.
Motivation: To unite with his sister; and to reunite with his absent father
Ideals: Fighting. Flaws: Ugly, Depressed. Bonds: Family, Job. Occupation: Tanner
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Elf, Chaotic Good (CR 7)
Armor Class 13
Hit Points 41 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 8 (-1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 800 gp.
Himo Teinithra, Male Elf [Permalink]
Personal [hide]
Description: An older man who is typically in his Miller uniform, he is not a threatening figure. He wears his blonde hair up in a very large beehive style do. His blue eyes have a joyful gleam in them most of the time.
Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: He served in the navy to pay for his family's outstanding loans. Like his father and his brother before him, after school he went straight into learning to become a Miller. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved
Ideals: Opinionated, Optimist. Flaws: Secretive. Bonds: Job, Military. Occupation: Miller
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Elf, Neutral Evil (CR 10)
Armor Class 12
Hit Points 24 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 10 (+0) | 18 (+4) | 14 (+2) | 16 (+3) |
Senses Passive Perception 16
Languages Common, Elven, Halfling, Undercommon, Gnoll, Gnome
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 4 | 4 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1600 gp. Black star sapphire (800 gp). Golden pearl (120 gp). Red spinel (120 gp). Jasper (60 gp). Amethyst (120 gp). 1 Minor magic item. 1 Minor magic item.
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