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NPC Generator

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Ugol Addington, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a tan collared shirt and red pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. His chestnut hair is drawn into a tight pony tail with a cross scrunchie. This blue eyed westerner is not easily forgotten.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He is the product a well kept family trust fund and as such has never really known need. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He has built up a small fortune and can afford his own way.

Motivation: An old rival family wants him found; and he is content

Flaws: Mundane. Bonds: Religious, Rich, Criminal record, Family. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Ugol Addington, Male Half-Orc Druid 4
Medium (5'11") Half-Orc, True Neutral (CR 4)
Armor Class 11
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 11 (+0)8 (-1) 12 (+1)11 (+0)
Skills Medicine +3, Religion +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 80 pp. Violet garnet (900 gp). 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Boddynock Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a white handlebar mustache and slicked back white hair. His amber eyes lackadaisically let the world flow into them.

Personality: Overbrimming with self-confidence, Boddynock isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He is the product a well kept family trust fund and as such has never really known need. He found a children's book about a Gnome Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is greedy

Ideals: Impeccable, Entrepeneur, Fighting. Bonds: Rich, Adventurer. Occupation: Interpreter

Voice: Speaks with a cold

Attributes [hide]

Boddynock Timbers, Male Gnome Rogue 5
Small (3'5") Gnome, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 34 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)14 (+2) 16 (+3)10 (+0)
Skills Deception +3, Investigation +5
Senses Passive Perception 13
Languages Common, Gnome, Draconic, Ignan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 1000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Dmitriyev, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has a white handlebar mustache and slicked back white hair. This violet eyed westerner is not easily forgotten.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born at the edge of vast plains. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Manfred and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out

Flaws: Cynical, Antagonistic. Bonds: Poor, Nature, Slave. Occupation: Unemployed

Voice: Relaxed voice

Attributes [hide]

Manfred Dmitriyev, Male Half-Elf Paladin 5
Medium (5'6") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)17 (+3) 13 (+1)13 (+1)
Skills Animal Handling +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Terran, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 100 gp.


Social Check DCs


Arannis Meliamne, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a pastel armored body suit, with a simple grey line shooting up and back down. He has a slight overbite and is overall scrawny. He has done his best to style his black hair to look like a famous performer. His amber eyes dart from person to person to random spaces in the air.

Personality: He is calm most of the time but flees social interaction. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: When he was but 7 years old his parents immigrated from the north. His homeland was ravaged by war and he spent much of his life rebuilding it. He left for the north, certain he would find work there.

Motivation: He feels that his past leaves him morally obligated to help; and he's looking for his big break

Ideals: Justice. Flaws: Shy, PTSD. Bonds: Immigrant. Occupation: Hunter

Voice: Cold and demanding tone

Attributes [hide]

Arannis Meliamne, Male Half-Elf Monk 15
Medium (5'6") Half-Elf, Neutral Good (CR 15)
Armor Class 15
Hit Points 91 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 12 (+1)10 (+0) 13 (+1)12 (+1)
Skills Acrobatics +10, Insight +6
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 4d8+0, Ranged +10 / 4d8+5, Grapple +6

Possessions: 3000 gp. Jacinth (5000 gp). Silver pearl (120 gp). Alexandrite (200 gp). Golden yellow topaz (200 gp). Jasper (40 gp). Freshwater pearl (10 gp). Star rose quartz (40 gp). Jasper (40 gp). Aquamarine (200 gp). White opal (1000 gp). Pink pearl (120 gp). Moss agate (10 gp). 1 Medium magic item.


Social Check DCs


Rurik Fireforge, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a green vest and prefers tan and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His hair is always cut to a buzz. His eyes are green and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born to a poor family in the city he treasured whatever gifts he got. A gypsy cursed him at a young age, leading to his ugly appearance. Recently he has begun working with bootleggers and crooks.

Motivation: He's repulsed by the PC; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Ugly, Antagonistic. Bonds: Criminal record, Poor. Occupation: Doctor

Voice: Soft and melodious

Attributes [hide]

Rurik Fireforge, Male Dwarf Monk 12
Medium (4'4") Dwarf, Neutral Evil (CR 12)
Armor Class 14
Hit Points 89 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)18 (+4) 16 (+3)15 (+2) 13 (+1)12 (+1)
Skills Nature +6, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven, Draconic, Celestial
Attacks Melee +7 / 3d10+3, Ranged +8 / 3d10+4, Grapple +4

Possessions: 2000 gp. Obsidian (10 gp). Chrysoberyl (120 gp). Bloodstone (80 gp).


Social Check DCs

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