Shump Compton, Male Half-Orc [Permalink]
Personal [hide]
Description: This malnourished man prefers to wear tan clothing when he does not wear armor. His golden hair is lengthy. His amber eyes dart around the room hyper actively observing anyone and anything.
Personality: He has always had a great fascination with Half-Orc culture. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He served in the navy to pay for his family's outstanding loans. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To prove his worth to the world; and he is a bit of a kleptomaniac
Flaws: Racist, Ugly, Impulsive. Bonds: Poor, Military, Criminal record. Occupation: Mayor
Voice: Scottish accent
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 17 (+3) | 13 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Orc, Celestial
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +3
Possessions: 300 gp. 1 Masterwork Common Ranged Weapon.
Bundrigo Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a white vest and prefers black and white shirts. His boots appear to have been at one point steel toed but are quite worn down. His tied-back hair is chestnut. He is missing an eye and his face is severely sunburned. His one remaining eye shines brown.
Personality: He is very quiet and rarely speaks above a whisper. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the south to a Navigator, Bundrigo learned a great deal about his father's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has achieved small success as a Navigator.
Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army
Flaws: Ugly, Shy, Impulsive. Bonds: Job, Military. Occupation: Navigator
Voice: Low range voice
Attributes [hide]
Small (3'2") Halfling, Lawful Good (CR 10)
Armor Class 11
Hit Points 67 (10d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Druidic
Attacks Melee +3 / 3d6-1, Ranged +4 / 3d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 |
Possessions: 50 pp. Fire opal (1400 gp). Deep blue spinel (200 gp). Silver pearl (70 gp). Rose (30 gp). Jade (70 gp). Star rose quartz (30 gp). Brown-green garnet (70 gp). Jet (70 gp).
Eldon Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dark leathers with embroidery. He has a long golden beard with little hanging trinkets. He has a dull look in his brown eyes.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is harsh and unforgiving.
History: Sold as a small child to a brothel owner, Eldon was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature shortspear.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and a need for knowledge about a nearby landmark
Flaws: Antagonistic. Bonds: Mentor, Adventurer, Debt. Occupation: Bricklayer
Voice: Soothing and warm
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 29 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 19 (+4) | 14 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Druidic
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Half-Plate.
Fallond Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. His moppish blonde hair is in a traditional bowl cut. His eyes are a pleasant gray.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: The child of a Stylist, who enjoyed hunting, Fallond was taken on many hunting expeditions. In his 16th year, his parents were killed by a gnolls raid, leaving Fallond alone in the world. After a stint in an orphanage, he was adopted. He has worked as a Fletcher like his father before him.
Motivation: He feels that his past leaves him morally obligated to help; and expand his business
Ideals: Fighting. Bonds: Job, Nature, Enemies, Criminal record. Occupation: Fletcher
Voice: Gruff and masculine
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 23 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 18 (+4) | 10 (+0) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1000 cp. 1 Masterwork Common Ranged Weapon.
Vondal Strakeln, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 3'11". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and his gloved hand is found clutching a quarterstaff. His brown hair is thinning but still full. His hazel eyes are slightly larger than normal.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He was raised in a white middle class family as the only child. His father had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.
Motivation: To settle down with his crush.
Flaws: Antagonistic, Mundane. Bonds: Has a crush, Rich. Occupation: Spice Merchant
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 9
Hit Points 22 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 11 (+0) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 340 gp.
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Their contribution stands as a beacon of hope for all adventurers!
