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Advanced [show]


Kriv Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His scarlet crest is still thick. His red eyes are slightly larger than normal.

Personality: He is calm most of the time but flees social interaction. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in a small forest village. A gypsy cursed him at a young age, leading to his ugly appearance. After a long history of fighting, Kriv and his spouse have recently divorced.

Motivation: Retire the richest man in the east.

Ideals: Entrepeneur. Flaws: Ugly, Shy, Antagonistic. Bonds: Nature. Occupation: Mercenary

Voice: Old thin voice

Attributes [hide]

Kriv Shestendeliath, Male Dragonborn Rogue 8
Medium (6'3") Dragonborn, Neutral Evil (CR 8)
Armor Class 9
Hit Points 51 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)8 (-1) 14 (+2)16 (+3) 14 (+2)15 (+2)
Skills Arcana +6, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Gnoll, Sylvan
Attacks Melee +7 / 2d10+4, Ranged +2 / 2d10-1, Grapple +4

Possessions: 700 gp. Solid gold idol (400 gp). Cloth of gold vestments (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bertram Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is portly but not overly obese. His golden hair is lengthy. He has several tiny emerald earrings on each ear.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with a lost civilization.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He desires power and/or immortality; and money/treasure

Ideals: Logical. Flaws: Selfish. Bonds: Rich, Adventurer. Occupation: Doctor

Voice: Loud with bravado

Attributes [hide]

Bertram Strongbones, Male Halfling Fighter 14
Small (3'2") Halfling, Lawful Neutral (CR 14)
Armor Class 15
Hit Points 90 (14d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 10 (+0)15 (+2) 17 (+3)15 (+2)
Skills Investigation +7, Medicine +8
Senses Passive Perception 13
Languages Common, Halfling, Abyssal, Aquan
Attacks Melee +6 / 4d6+1, Ranged +9 / 4d6+4, Grapple +4

Possessions: 3000 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Silver comb with moonstones (400 gp). Brass mug with jade inlays (400 gp). Gold cup set with emeralds (12000 gp). Gold and topaz bottle stopper cork (800 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Ceremonial electrum dagger with a star ruby in the pommel (800 gp). 1 Medium magic item.


Social Check DCs


Ar-Baruk Vance, Male Half-Orc [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fighting clothing, which leaves very little to the imagination. His black hair is styled in orderly dreadlocks. His eyes are amber and he is always smoking a pipe.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is skeptical of what others tell him and is slow to trust.

History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Religious. Occupation: Barber

Voice: Speaks with back of mouth

Attributes [hide]

Ar-Baruk Vance, Male Half-Orc Monk 11
Medium (5'10") Half-Orc, True Neutral (CR 11)
Armor Class 12
Hit Points 84 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +6, Insight +5
Senses Passive Perception 11
Languages Common, Orc, Terran, Draconic
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +5

Possessions: 1000 gp. Jade (130 gp). Moss agate (4 gp). Black pearl (200 gp). Zircon (70 gp). Coral (130 gp). Black pearl (200 gp). Sardonyx (70 gp).


Social Check DCs


Dagger Hummingbird, Male Tabaxi [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'0" when asserting himself. His fur is short and lavender. His blue eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Dagger was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Days after completing his studies, news broke out that his hometown was attacked by drow. Dagger was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Someone believes him a fraud.

Ideals: Opinionated. Flaws: Hedonist. Bonds: Attractive, Job, Enemies. Occupation: Engraver

Voice: Italian accent

Attributes [hide]

Dagger Hummingbird, Male Tabaxi Cleric 10
Medium (6'0") Tabaxi, Lawful Good (CR 10)
Armor Class 11
Hit Points 70 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 15 (+2)12 (+1)
Skills Arcana +6, Intimidation +5
Senses Passive Perception 12
Languages Common, Auran, Dwarven
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14644332

Possessions: 2200 gp.


Social Check DCs


Drogo Sharps, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He is dressed in earthy colors with a blue and white handkerchief worn on his right side. His head has been shaved. His hazel eyes dart from person to person.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Drogo and his spouse have recently divorced.

Motivation: To find somewhere to settle down.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Shy, Mundane. Bonds: Rich. Occupation: Navigator

Voice: Boston accent

Attributes [hide]

Drogo Sharps, Male Human Rogue 11
Medium (6'6") Human, Lawful Evil (CR 11)
Armor Class 12
Hit Points 49 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)19 (+4) 14 (+2)15 (+2)
Skills Arcana +8, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Sylvan, Giant
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2

Possessions: 500 gp. Brown-green garnet (160 gp). Golden yellow topaz (1300 gp). Black pearl (1300 gp). Aquamarine (1300 gp). Tourmaline (160 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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