Curran Silvereyes, Male Halfling [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He wears long strands of sapphire and short violet dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His auburn hair and beard is wavy and long. His gray eyes dart from person to person to random spaces in the air.
Personality: Prone to second guessing himself, he comes off as nervous. He never wears the same outfit twice, unless he absolutely has to.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Ideals: Artistic. Flaws: Shy, Antagonistic. Bonds: Rich, Criminal record. Occupation: Gardener
Voice: Smoker's lung
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 15)
Armor Class 16
Hit Points 105 (15d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 21 (+5) | 15 (+2) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +6 / 4d8+1, Ranged +10 / 4d8+5, Grapple +6
Possessions: 5000 gp. Deep blue spinel (1400 gp). Chrysoprase (30 gp). Moss agate (5 gp). White opal (1500 gp). White opal (1500 gp). Chrysoberyl (50 gp). Freshwater pearl (5 gp). Black pearl (1400 gp).
Ivellios Sibilans, Male Half-Elf [Permalink]
Personal [hide]
Description: He sports green clothing, slightly heavier than average wear. His white hair is drawn into a tight pony tail with a butterfly scrunchie. He has amber eyes and a green hat with a tan feather.
Personality: He has a massive crush on the younger sibling of the Sellsword who has hired him part-time. Flattery will make him almost putty in your hands.
History: From birth he was tutored by a cruel and relentless mentor. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sellsword work with an outfit from a few towns over. Sellsword work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to have a good time and be beloved; and wants his loneliness to end
Ideals: Optimist. Flaws: Selfish. Bonds: Has a crush, Mentor, Job. Occupation: Sellsword
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 47 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +5
Possessions: 600 gp. Embroidered and bejeweled glove (2000 gp). Jeweled anklet (2000 gp). Ceremonial electrum dagger with a star ruby in the pommel (900 gp). An abacus with copper, silver and gold markers (130 gp).
Medrash Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a grey armored body suit, with a simple brown line shooting up and back down. He carries with him a set of shortbows on his belt, each one with a topaz on the hilt. He has no crest. His eyes are red.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Born to a pair of adventurers, Medrash grew up listening to his father's many stories. He found a children's book about a Dragonborn Adept who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: Meet up once more with his childhood friend; and he's looking for his big break
Ideals: Fighting, Optimist. Flaws: Ugly. Bonds: Adventurer. Occupation: Gardener
Voice: Shortens vowels
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 10 (+0) | 17 (+3) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling, Druidic
Attacks Melee +6 / 1d6+4, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 310 gp.
Frouse Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: He wears a red cloak and cross-gartered green stockings. His attire stands in sharp contrast to his hammer, which is beautifully polished and possesses an ornate carving of a cross on it. His red hair is styled in orderly dreadlocks. His eyes are likewise gray. His teeth are yellowed and unaligned.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is greedy; and a deep hatred of drow
Ideals: Logical. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Barkeep
Voice: Low rumbling, strings words together
Attributes [hide]
Small (3'7") Gnome, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 17 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 11 (+0) | 10 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 500 gp. Iolite (40 gp). Banded agate (8 gp). Pink pearl (100 gp).
Gale Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears a pastel vest and prefers black and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of sickles on his belt, each one with a amethyst on the hilt. He wears a top hat to hide his balding. This copper eyed southerner is not easily forgotten.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is used to getting what he wants. In part because he is a meticulous planner.
History: Gifted from a young age, Gale studied abroad. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Philantrophist, Professionalism, Gifted. Flaws: Ugly. Occupation: Shipwright
Voice: Indian accent
Attributes [hide]
Medium (6'10") Tabaxi, Lawful Good (CR 17)
Armor Class 13
Hit Points 104 (17d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 12 (+1) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +8 / 5d4+2, Ranged +9 / 5d4+3, Grapple +3
Possessions: 6000 gp. Gold music box (4000 gp). Fire opal pendant on a fine gold chain (900 gp). A miniature (3 inch) silver gauntlet, trimmed in mother-of-pearl (80 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Gold and topaz bottle stopper cork (1200 gp). Gold dragon comb with red garnet eye (1200 gp). A necklace of small pink pearls (4000 gp). Embroidered and bejeweled glove (4000 gp).
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Their contribution stands as a beacon of hope for all adventurers!