Wrenn Umbodoben, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a fancy black suit. His black hair is heavily combed to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is overprotective of those who hire his services. He believes the world needs to unite to get rid of dire rats once and for all.
History: Born to a poor family in the city he treasured whatever gifts he got. He married young, but lost his spouse to dire rats. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.
Motivation: A deep hatred of dire rats; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Flaws: Insomniac, Depressed. Bonds: Attractive, Guardian, Enemies, Poor. Occupation: Actor
Voice: Jittery and nervous
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Heian Nailo, Male Half-Elf [Permalink]
Personal [hide]
Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape, and carries greataxes. His silver hair is kept up in a ponytail inside a Stetson hat. His eyes are violet and catlike.
Personality: He can speak with the recently deceased. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Heian lived on a farm with his mother, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has drifted from career to career and currently works as a Engraver.
Motivation: An old rival family wants him found; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Gifted. Bonds: Job, Family. Occupation: Engraver
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 14)
Armor Class 13
Hit Points 68 (14d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 14 (+2) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Halfling, Sylvan
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 3 |
Possessions: 3000 gp. Eyepatch with mock eye of sapphire and moonstone (500 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Old masterpiece painting (500 gp). Jeweled gold crown (2000 gp). Jeweled anklet (1000 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (130 gp). 1 Medium magic item.
Kipper Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears dull tan sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed hammer, just in case. He wears his hair in dreadlocks. His hazel eyes peer out from beneath his Stetson tan hat.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Kipper was born in the south. At a young age he loved to build and create. When Kipper reached his early adolescence his Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. After a long history of fighting, Kipper and his spouse have recently divorced.
Motivation: He's repulsed by the PC; and he wants nothing more than to rejoin the army
Ideals: Persistence. Flaws: Ugly, Antagonistic. Bonds: Mentor, Military. Occupation: Unemployed
Voice: Puts emphasis on the wrong words
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 17 (+3) | 11 (+0) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 200 gp.
Traubon Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a blue and brown handkerchief worn on his right side. He carries with him a set of swords, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has styled his auburn hair well, parting it to the right. His gray eyes dart from person to person to random spaces in the air.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He has a habit of throwing himself into exceedingly dangerous situations.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered painting. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.
Motivation: To get a good night's sleep; and to clean up the streets
Ideals: Fighting, Athletic, Artistic. Flaws: Impulsive, Insomniac. Bonds: Guardian. Occupation: Unemployed
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'5") Dwarf, Lawful Evil (CR 3)
Armor Class 12
Hit Points 34 (3d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: Just what you see.
Naal Netyoive, Male Elf [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His hair is long and golden with streaks of chestnut, and is pulled back with small green clips. His beard is chestnut, braided, and well cared for. His eyes are violet and he is always smoking a pipe.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: Naal was born into a poor family. Growing up, he dreamt of becoming a Expert, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Expert in service of a powerful lord somewhere. When money was particularly tight he was walking through alleys when he overheard a Bricklayer hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He's repulsed by the PC; and to reunite with his old friends
Ideals: Athletic. Flaws: Antagonistic. Bonds: Attractive, Poor, Adventurer. Occupation: Bricklayer
Voice: Stutters
Attributes [hide]
Medium (4'11") Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 12 (+1) | 14 (+2) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Auran, Aquan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
Possessions: Just what you see.
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Their contribution stands as a beacon of hope for all adventurers!