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NPC Generator

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Advanced [show]


Alberich Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His chestnut hair is unkempt and raggedy. His fierce green eyes like to dwell on things.

Personality: He never swears and excessively uses polite adverbs when speaking. He is a logical person and will generally grow upset if things defy logic and science.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Athletic, Optimist, Logical. Flaws: Ugly. Bonds: Poor, Slave. Occupation: Sage

Voice: Ums and uhs a lot

Attributes [hide]

Alberich Rakankrak, Male Dwarf Commoner 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)12 (+1) 18 (+4)11 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 14
Languages Common, Dwarven, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 70 gp.


Social Check DCs


Roland Bradley, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His red hair and beard is wavy and long. His face is scarred and worn.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: Sabotage a competitor; and money/treasure

Ideals: Philantrophist, Joker. Flaws: Ugly. Bonds: Rich, Nature. Occupation: Performer

Voice: Spanish accent

Attributes [hide]

Roland Bradley, Male Human Ranger 7
Medium (5'11") Human, Lawful Evil (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)11 (+0) 12 (+1)16 (+3)
Skills Perception +4, Sleight of Hand +4
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 900 gp. White opal (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alex Staurheim, Male Human [Permalink]

Personal [hide]

Description: He wears dull grey sweaters, loose green pants, and alligator leather shoes. Beneath his sweater he keeps a concealed dagger, just in case. He carries with him a set of daggers on his belt, each one with a emerald on the hilt. His hair is chestnut, silky, and of moderate length. He wears round tiny glasses practically rammed into his face.

Personality: He dislikes all the random violence that takes place in the north. His job bores him to no end. He has decided to make it more interesting.

History: Born in a small village he learned the ways of the warrior from his mother. He moved out south to avoid the crime he committed. He has recently gotten a pet goose that steals things from people.

Motivation: He's looking for his big break; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Pacifist. Bonds: Attractive, Adventurer, Criminal record. Occupation: Sellsword

Voice: Rolls R's

Attributes [hide]

Alex Staurheim, Male Human Warrior 1
Medium (5'9") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Stealth +4, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp.


Social Check DCs


Gilbert Perry, Male Human [Permalink]

Personal [hide]

Description: He wears bulky green painted plate armor. He is bristling with hidden weapons, mostly falchions and greataxes. He has done his best to style his brown hair to look like a famous performer. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: Always inclined to offer people food he seems plenty friendly. He always tries to repair and not replace. It was this mentality that drove him into the Layabout business.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He has decided he is irredeemable; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Philantrophist, Persistence. Bonds: Criminal record, Attractive, Military. Occupation: Layabout

Voice: Speaks fast with a slight lisp

Attributes [hide]

Gilbert Perry, Male Human Warrior 6
Medium (5'6") Human, Chaotic Evil (CR 6)
Armor Class 10
Hit Points 51 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 11 (+0)15 (+2) 8 (-1)14 (+2)
Skills Deception +5, Nature +5
Senses Passive Perception 9
Languages Common, Aquan, Orc
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Thorpe Warmwater, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a worn and beaten armor. He has done his best to style his golden hair to look like a famous performer. His ears are large.

Personality: He is happy with his job as a Bather. He turns his eye from what people do, preferring to live and let live. He also hits on men, regardless of circumstances.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an apprentice working in his father's forge. He then took over the family business and is one of the better Bather for hire.

Motivation: Wants his loneliness to end; and wants to open a new tavern

Flaws: Ugly, Disease, Insomniac. Bonds: Job, Has a crush. Occupation: Bather

Voice: Middle-eastern accent

Attributes [hide]

Thorpe Warmwater, Male Halfling Wizard 2
Small (3'1") Halfling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)17 (+3) 16 (+3)13 (+1)
Skills Acrobatics +3, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Sylvan, Gnoll, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1342000000

Possessions: 260 gp.


Social Check DCs

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