Naeris Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: This tall, slender man dresses in black turtlenecks beneath a tan coat with red slacks. His chestnut hair is lengthy and is close to two feet long. His violet eyes dart from person to person.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He also has developed a complete distrust of the Fletcher profession.
History: Naeris was born the youngest of three triplets. He has had some formal dancing training, and achieved minor success. He ran away from his former home and has been making his living as a Tanner for the past few years.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Philantrophist, Artistic. Bonds: Job, Family, Enemies. Occupation: Tanner
Voice: Australian accent
Attributes [hide]
Medium (5'0") Elf, Chaotic Good (CR 7)
Armor Class 12
Hit Points 21 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 |
Possessions: 90 pp. Jade (160 gp). Rhodochrosite (9 gp). 1 Minor magic item. 1 Minor magic item.
Carrie Liadon, Male Elf [Permalink]
Personal [hide]
Description: This northern man is abnormally tall. He sports violet clothing, slightly heavier than average wear. His whole body is exceptionally muscular. He is bald on top and has large silver tufts of hair around his ears. He has violet eyes and a violet hat with a green feather.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born in the north his family was never financially stable. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He used his abilities to trick people and travel the world for free.
Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Passionate. Flaws: Ugly. Bonds: Immigrant, Criminal record, Poor. Occupation: Adventurer
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'2") Elf, Neutral Evil (CR 10)
Armor Class 11
Hit Points 54 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Gnome, Celestial, Auran
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 |
Possessions: 170 pp. Silver comb with moonstones (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Cockaby Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: This slender man stands about 3'6". He wears tight fitting clothing which further accentuates his frame. He sports a flattop hair cut. He has several tiny sapphire earrings on each ear.
Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is frequently practicing swordplay.
History: From birth he was tutored by a cruel and relentless mentor. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Cockaby took refuge in the large cave and found the beat up morningstar and armor he uses now. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: He is greedy; and money/treasure
Flaws: Sensitive. Bonds: Attractive, Rich, Military, Mentor, Nature. Occupation: Detective
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 11 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 350 gp.
Quarion Withrethin, Male Elf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a red collared shirt and tan pants. He accessorizes with a white scarf around the waist and a strap diagonally across his shirt. His hair is black, silky, and of moderate length. His otherwise smooth face is marked with small tiny scars.
Personality: He loves telling others what to do and how they should feel about things. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To get a good night's sleep; and he's repulsed by the pc
Ideals: Opinionated. Flaws: Antagonistic, Disease, Insomniac. Bonds: Attractive. Occupation: Actor
Voice: Creaky witch voice
Attributes [hide]
Medium (4'10") Elf, Lawful Evil (CR 6)
Armor Class 13
Hit Points 12 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 10 (+0) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 5 |
Possessions: 400 gp. 1 Minor magic item.
Ribbles Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears green leather gloves, a green jacket, and tight pants. His chestnut hair is thinning but still full. He has a dull look in his green eyes.
Personality: He hates dire rats. He views them as having robbed his home of its proper glory. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: Ribbles lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He tends to his Barber job now, and dutifully fulfills any obligations he has.
Motivation: Regain custody of his son; and balancing his hectic life and new barber responsibilities is difficult
Flaws: Antagonistic. Bonds: Enemies, Mentor, Family, Job. Occupation: Barber
Voice: Rolls R's
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 12 (4d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 10 (+0) | 11 (+0) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 3 |
Possessions: 600 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!