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Advanced [show]


Fargas Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He has a very tight haircut. His eyes are amber and catlike.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is lazy and tries to find solutions quickly.

History: From birth he was tutored by a cruel and relentless mentor. When money was particularly tight he was walking through alleys when he overheard a Seamstress hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Retire the richest man in the south.

Flaws: Antagonistic, Lazy. Bonds: Attractive, Poor, Mentor. Occupation: Seamstress

Voice: Smoker's lung

Attributes [hide]

Fargas Greenleaf, Male Halfling Rogue 6
Small (2'11") Halfling, True Neutral (CR 6)
Armor Class 14
Hit Points 46 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Insight +4
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3

Possessions: 20000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears rags and sports a simple walking cane. He sports a long white beard, and similarly colored long hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Orsik was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Orsik's mother didn't care for him much, and the feeling was mutual. He was granted druidic powers by his dying sister.

Motivation: He's repulsed by the PC.

Ideals: Gifted. Flaws: Ugly, Emotional, Antagonistic. Bonds: Poor, Slave. Occupation: Servant

Voice: Ums and uhs a lot

Attributes [hide]

Orsik Caebrek, Male Dwarf Druid 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +1, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12420000

Possessions: 2000 sp. 1 Breastplate.


Social Check DCs


Balam Dignity, Male Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult man, he is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft green waves gently in the breeze. He has moderate length black hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He loathes his own lifestyle; and he has money and likes to spend it

Ideals: Philantrophist. Flaws: Depressed. Bonds: Rich, Attractive, Slave. Occupation: Animal Trainer

Voice: Timid voice

Attributes [hide]

Balam Dignity, Male Tiefling Warrior 8
Medium (5'9") Tiefling, Neutral Good (CR 8)
Armor Class 12
Hit Points 77 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 18 (+4)10 (+0) 10 (+0)15 (+2)
Skills Stealth +5, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 200 gp. Golden yellow topaz (1300 gp). Freshwater pearl (4 gp). Black star sapphire (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gildmak Stoutbridge, Male Halfling [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a black coat over a white low-cut shirt, and a wide-brimmed hat upon his head. His chestnut hair is singed and shortened. His amber eyes peer out from beneath his wide-brimmed black hat.

Personality: He has always had a great fascination with Halfling culture. Animals are drawn to him, and he is able to talk to them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sage arts, while his mother instructed him in etiquette, music and courtly manner. Ostracized due to the necromantic powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. He has built up a small fortune and can afford his own way.

Motivation: He has money and likes to spend it.

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Rich. Occupation: Sage

Voice: High pitched and raspy

Attributes [hide]

Gildmak Stoutbridge, Male Halfling Fighter 2
Small (3'4") Halfling, Lawful Neutral (CR 2)
Armor Class 15
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)10 (+0) 11 (+0)16 (+3)
Skills History +2, Performance +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 90 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Gunter Walcott, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a violet Stetson hat and violet clothes. His silver hair and beard is wavy and long. He has a tattooed face.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is a ruthless business man, a trait he acquired from his father.

History: He was born in a small desert village. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Fortune-teller. He has been a successful dealer in antiques buying low and selling high.

Motivation: He is content; and retire the richest man in the east

Ideals: Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: Nature, Job. Occupation: Fortune-teller

Voice: Creaky witch voice

Attributes [hide]

Gunter Walcott, Male Human Expert 6
Medium (5'3") Human, Lawful Evil (CR 6)
Armor Class 9
Hit Points 45 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 15 (+2)16 (+3) 11 (+0)12 (+1)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Draconic, Celestial, Halfling
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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