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Erdan Netyoive, Male Elf [Permalink]

Personal [hide]

Description: Standing 4'11", this man wears tight fighting clothing, which leaves very little to the imagination. He has auburn hair. His blue eyes dart from person to person.

Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He works hard and plays hard.

History: He was raised in a island tribe. Cursed with a spirit at a very young age, Erdan has worked very hard to control his curse. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and several ex partners dislike his way of doing things and want revenge

Ideals: Fighting. Flaws: Hedonist, Disease. Bonds: Enemies, Nature. Occupation: Banker

Voice: Old Prospector

Attributes [hide]

Erdan Netyoive, Male Elf Cleric 1
Medium (4'11") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Performance +3, Persuasion +3
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 800 sp.


Social Check DCs


Arannis Horineth, Male Elf [Permalink]

Personal [hide]

Description: He stands about 5'5" and dresses well, wearing green shirts, loose pants, and blazers most of the time. His left leg appears badly burned and disfigured. His long black hair reaches down to his waist. His green eyes lackadaisically let the world flow into them.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family Arannis was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Arannis decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Opinionated. Flaws: Insane. Bonds: Attractive, Criminal record. Occupation: Ploughman

Voice: Booming voice

Attributes [hide]

Arannis Horineth, Male Elf Wizard 9
Medium (5'5") Elf, Lawful Evil (CR 9)
Armor Class 12
Hit Points 10 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 8 (-1)14 (+2) 12 (+1)14 (+2)
Skills Deception +5, Insight +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Halfling
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344432

Possessions: 1600 gp.


Social Check DCs


Gardain Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears professional attire. He is portly but not overly obese. He has moderate length black hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: Cocky and sure of himself, he believes he is the best Seamstress born in the past three hundred years. He cannot resist a sob story and will often dote over anyone who has one.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He struck the Seamstress job and began his own company from there.

Motivation: Expand his business; and sabotage a competitor

Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Job, Rich. Occupation: Seamstress

Voice: Breathy voice

Attributes [hide]

Gardain Dankil, Male Dwarf Warrior 4
Medium (4'1") Dwarf, Lawful Neutral (CR 4)
Armor Class 12
Hit Points 33 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 15 (+2)12 (+1) 15 (+2)6 (-2)
Skills Arcana +3, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Vlorn Leagallow, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He is wearing a long, black, dusty cloak. He wears a colorful flower in his golden hair. His amber unseeing eyes seem to look past you.

Personality: Confrontational and typically high on some drug or another. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He found a children's book about a Halfling Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He got away from his former life and has fallen to alcoholism.

Motivation: To unite with his brother; and his religion dominates his actions

Flaws: Disease, Addict. Bonds: Attractive, Family, Religious, Adventurer. Occupation: Miner

Voice: Boston accent

Attributes [hide]

Vlorn Leagallow, Male Halfling Sorcerer 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 12
Hit Points 14 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)15 (+2) 15 (+2)10 (+0)
Skills Acrobatics +4, Athletics +1
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Aquan
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13665300

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theodoric Hamilton, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has red hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father took him hunting and taught him how to get in the mind of other creatures. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he has money and likes to spend it

Ideals: Joker, Fighting. Bonds: Religious, Nature, Rich. Occupation: Slave Trader

Voice: Excited and jittery

Attributes [hide]

Theodoric Hamilton, Male Human Fighter 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 14 (+2)13 (+1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 20 pp. 1 Masterwork Light steel shield.


Social Check DCs

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