Fonkin Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a green armored body suit, with a simple pastel line shooting up and back down. His hair is greying and his face has many wrinkles. His blue eyes are passionate and lively.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born to a criminal king-pin and mafia family His homeland was ravaged by war and he spent much of his life rebuilding it. He used his abilities to travel the world and help people.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often
Ideals: Athletic, Philantrophist, Fighting. Flaws: Forgetful. Occupation: Weaver
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Bloodstone (30 gp). Jade (50 gp). Rose (30 gp). 1 Minor magic item.
Baradad Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears just a yellow suit. His scarlet crest is kept up in a ponytail inside a broad hat. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is almost excessively polite to everyone, even when angry. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.
History: He comes from a rich southern family. He has chosen to use the inheritance that was left to him frivolously. He hasn't been sleeping well lately.
Motivation: He is wracked by social anxiety.
Ideals: Athletic. Flaws: Insomniac, Shy, Fearful. Bonds: Rich. Occupation: Weaver
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 5)
Armor Class 13
Hit Points 24 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 12 (+1) | 18 (+4) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Orc, Druidic, Sylvan, Draconic
Attacks Melee +6 / 2d4+3, Ranged +6 / 2d4+3, Grapple +3
Possessions: 100 gp.
Great Hummingbird, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a white shirt with thin blue vertical stripes and yellow pants. His orange fur is kept up in a ponytail inside a wide-brimmed hat. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: Eccentric and domineering, Great will drive conversation. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Great took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He's since become an addict/alcoholic.
Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage
Ideals: Extrovert, Gifted. Flaws: Addict. Bonds: Family, Nature. Occupation: Junk Dealer
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Tabaxi, Lawful Evil (CR 10)
Armor Class 14
Hit Points 41 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 11 (+0) | 15 (+2) | 11 (+0) | 19 (+4) |
Senses Passive Perception 10
Languages Common, Goblin, Terran
Attacks Melee +7 / 3d6+3, Ranged +8 / 3d6+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 2400 gp. 1 Minor magic item. 1 Minor magic item.
Roge Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a pastel vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. His long white hair is drawn into a two foot long braid. He has green eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: His parents moved while he was still in utero so he is the first generation to be born here. His druidic abilities were realized during a raid on his village. After a long history of fighting, Roge and his spouse have recently divorced.
Motivation: He's repulsed by the PC.
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Slave, Immigrant. Occupation: Mayor
Voice: Deep voice with rolling R's
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 12 (+1) | 11 (+0) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
Possessions: Iolite (40 gp).
Paelias Stauffer, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat. He is bristling with hidden weapons, mostly maces and rapiers. His blonde hair is cut short. He has gleaming, smiling brown eyes.
Personality: He is a Glassblower first and foremost. He believes firmly that knowledge should be universal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: Paelias was born in the west. At a young age he loved to build and create. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He tends to his Glassblower job now, and dutifully fulfills any obligations he has.
Motivation: Seeks redemption; and wants to open a new tavern
Ideals: Philantrophist, Persistence. Bonds: Criminal record, Job, In love. Occupation: Glassblower
Voice: Scratchy, weak
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 12 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Auran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 700 gp. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
