Igden Welber, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair, when down, is lengthy. His eyes are amber.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is a very good compulsive liar and kleptomaniac.
History: He was raised in a white middle class family as the only child. He struck it rich when he found rare goods in large quantities. He has recently gotten a pet goose that steals things from people.
Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he has comitted a past crime that haunts him to this day
Flaws: Emotional, Mundane. Bonds: Attractive, Criminal record, Rich. Occupation: Herbalist
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 21 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 19 (+4) | 14 (+2) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Abyssal, Druidic
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.
Kellen Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He typically wears yellow cloth garments or leather armor. His chestnut hair and beard is wavy and long. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: When he was but 3 years old his parents immigrated from the south. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has worked as a Mayor like his father before him.
Motivation: To be a Bellfounder again; and he is unsatisfied with his job
Ideals: Philantrophist. Flaws: Depressed. Bonds: Poor, Immigrant, Job. Occupation: Mayor
Voice: Mousy voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 29 (5d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 1 |
Possessions: 700 gp.
Serpent Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: This man wears a lot of dark rich colors, with gold accents. He is muscular with a powerful set of arms. His orange fur is knotted and matted. He wears crescent spectacles with a black brim.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: The child of a Doctor, who enjoyed hunting, Serpent was taken on many hunting expeditions. His father was very strict, and drilled into him lessons on being the perfect gentleman. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world
Ideals: Fighting, Impeccable. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Farmer
Voice: Soothing and warm
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 15)
Armor Class 12
Hit Points 151 (15d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 16 (+3) | 13 (+1) | 19 (+4) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +2
Possessions: 500 pp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (70 gp). Black velvet mask with numerous citrines (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). Old masterpiece painting (1800 gp). Golden circlet with four aquamarines (2000 gp). Golden circlet with four aquamarines (2000 gp). Carved bone or ivory statuette (70 gp). Solid gold idol (300 gp). Jeweled gold crown (7000 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (70 gp). Solid gold idol (300 gp). Ceremonial electrum dagger with a star ruby in the pommel (600 gp). 1 Medium magic item.
Vlorn Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His skin is fair and his fingers are delicate and long. His black hair is thinning but still full. His eyes are likewise hazel. His teeth are white and perfect.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. Around other people he will do his best to conceal his emotions and appear jolly.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: Money/treasure; and he wants nothing more than to rejoin the army
Flaws: Shy. Bonds: Attractive, Military, Rich. Occupation: Miller
Voice: Relaxed voice
Attributes [hide]
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Halfling, Auran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 2400 sp. Silver-plated steel longsword with jet jewel in hilt (800 gp). Gold dragon comb with red garnet eye (500 gp).
Thradal Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a worn and beaten armor. His hair is chestnut and curly. His fair skin shows little sign of his aristocratic breeding.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.
History: His psionic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He used his abilities to travel the world and help people.
Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs
Ideals: Philantrophist, Joker, Gifted. Bonds: Attractive, Religious. Occupation: Farmer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 15 (+2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
Possessions: 240 gp. 1 Bullseye lantern.
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