Adran Eathalena, Male Elf [Permalink]
Personal [hide]
Description: This light-skinned male has the majority of his body covered in plate. He is tall, broad shouldered and powerfully built. His brown hair is still thick. His fair skin shows little sign of his aristocratic breeding.
Personality: He has always had a great fascination with Elven culture. He believes the world needs to unite to get rid of drow once and for all.
History: Adran was born with his mother's beautiful face. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. Days after completing his studies, news broke out that his hometown was attacked by drow. Adran was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the drow.
Motivation: Revenge; and he has a rivalry with the church that dominates his actions
Flaws: Racist. Bonds: Attractive, Enemies, Religious. Occupation: Tanner
Voice: Speaks with a cold
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 15 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 19 (+4) | 11 (+0) | 10 (+0) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
Possessions: 300 gp. 1 Masterwork Uncommon Weapon.
Wymar Brownrigg, Male Human [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears many layers of old clothing at all times. His silver hair is thinning but still full. He wears an eyepatch.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: He was born to loving parents in a slum to the west. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: Wants to have a good time and be beloved; and he feels threatened by others
Ideals: Optimist, Gifted. Flaws: Ugly, Impulsive, Secretive. Bonds: Poor. Occupation: Miller
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 13 (+1) | 18 (+4) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Ignan, Sylvan, Giant, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
Possessions: 30 gp.
Emerald On the Water, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He has done his best to style his gray fur to look like a famous performer. He has a dull look in his amber eyes.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make him almost putty in your hands.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His childhood dream was to be a Brewer, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He feels that his past leaves him morally obligated to help; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Gifted. Flaws: Selfish, Disease. Bonds: Job, Criminal record. Occupation: Barkeep
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'0") Tabaxi, True Neutral (CR 11)
Armor Class 14
Hit Points 30 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 19 (+4) | 10 (+0) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +8 / 3d8+4, Grapple +5
Possessions: Golden circlet with four aquamarines (2000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp). Gold music box (4000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Balimaar Sylvaranth, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'4" and muscular, this western man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His golden hair and beard is wavy and long. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He worked as a nervous Courier and found it very stressful. He ran away from his former home and has been making his living as a Courier for the past few years.
Motivation: He is unsatisfied with his job; and wants to open a new tavern
Ideals: Entrepeneur, Athletic, Philantrophist. Flaws: Disease. Bonds: Job. Occupation: Courier
Voice: Low range voice
Attributes [hide]
Medium (5'4") Half-Elf, Neutral Good (CR 5)
Armor Class 13
Hit Points 41 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 14 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Orc, Goblin
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +3
Possessions: 30000 cp. Tourmaline (130 gp). White opal (1000 gp).
Radomir TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is a husky man, who wears suspenders and brown workpants. His shirt is tan, and he wears a heavy brown leather apron most of the time. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. His face is scarred and worn.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is lazy and tries to find solutions quickly.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Barkeep work with an outfit from a few towns over. Barkeep work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Barkeep job now, and dutifully fulfills any obligations he has.
Motivation: He doesn't get along with people that don't share his tastes; and he'd like to take his coworkers down a peg
Ideals: Impeccable. Flaws: Ugly, Lazy. Bonds: Slave, Job. Occupation: Barkeep
Voice: Relaxed voice
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 16 (+3) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Halfling, Infernal, Druidic, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +4
Possessions: 5000 cp.
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