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Advanced [show]


Pelt In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: This man sports black clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. His fur is white and curly. His eyes are hazel and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. Animals are drawn to him, and he is able to talk to them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. At some point he was captured by gnolls and was tortured. After several years of this he finally managed to escape. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Pelt was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Seeks redemption; and several ex partners dislike his way of doing things and want revenge

Ideals: Impeccable, Gifted. Bonds: Slave, Enemies, Criminal record. Occupation: Stylist

Voice: Pirate accent

Attributes [hide]

Pelt In the Storm, Male Tabaxi Expert 2
Medium (6'1") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 13 (+1)14 (+2) 8 (-1)15 (+2)
Skills Persuasion +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Draconic, Orc
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 500 sp. Solid gold idol (600 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Robert Hadley, Male Human [Permalink]

Personal [hide]

Description: An older man who prefers to wear flannel, he is not a threatening figure. His long brown hair is drawn into a two foot long braid. His eyes are blue.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Robert was born with his father's beautiful face. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He ran away from his former home and has been making his living as a Bowyer for the past few years.

Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage

Flaws: Racist. Bonds: Job, Has a crush, Attractive, Family. Occupation: Bowyer

Voice: Stutters

Attributes [hide]

Robert Hadley, Male Human Monk 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)18 (+4) 13 (+1)13 (+1)
Skills Insight +3, Religion +6
Senses Passive Perception 11
Languages Common, Giant, Auran, Goblin, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 6000 cp.


Social Check DCs


Right-Handed In the Storm, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is constantly adorned with expensive silk clothing, often dyed in bright brown and grey, and wears rings and necklaces with large, colorful gems. His cinnamon fur is long and unkept. His eyes are likewise green.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: A powerful wizard made him what he is. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Disciplined. Flaws: Ugly, Insane. Bonds: Rich, Criminal record, Mentor. Occupation: Ploughman

Voice: Uses lots of figures of speech

Attributes [hide]

Right-Handed In the Storm, Male Tabaxi Aristocrat 8
Medium (6'4") Tabaxi, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)10 (+0) 15 (+2)14 (+2)
Skills Intimidation +5, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: 4000 sp.


Social Check DCs


Cockaby Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: An older man who wears long strands of ruby and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths, he is not a threatening figure. His hair is white and curly. His brown eyes lackadaisically let the world flow into them.

Personality: A deeply religious man he believes everything happens for a reason. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has since lost track of the people in his past.

Motivation: His relatives are trying to arrange a marriage; and wants to raise his children well

Ideals: Entrepeneur. Bonds: Rich, Religious, Family. Occupation: Assassin

Voice: Speaks fast with a slight lisp

Attributes [hide]

Cockaby Oomtrowl, Male Gnome Ranger 5
Small (3'7") Gnome, Lawful Good (CR 5)
Armor Class 11
Hit Points 23 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)17 (+3) 14 (+2)14 (+2)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Gnome, Sylvan, Celestial, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1000 sp. Aquamarine (600 gp).


Social Check DCs


Râsh Dumph, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears just a green suit. His chestnut hair is thinning but still full. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He works hard and plays hard.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Locksmith arts, while his father instructed him in etiquette, music and courtly manner. A gypsy cursed him at a young age, leading to his ugly appearance. He has built up a small fortune and can afford his own way.

Motivation: He's repulsed by the PC; and he has money and likes to spend it

Ideals: Athletic. Flaws: Ugly, Antagonistic, Hedonist. Bonds: Rich. Occupation: Locksmith

Voice: Mumbles to self between sentences

Attributes [hide]

Râsh Dumph, Male Half-Orc Warrior 13
Medium (6'2") Half-Orc, Neutral Evil (CR 13)
Armor Class 12
Hit Points 105 (13d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)15 (+2) 17 (+3)13 (+1) 9 (-1)11 (+0)
Skills Investigation +5
Senses Passive Perception 9
Languages Common, Orc, Undercommon
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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