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Thomas Staurheim, Male Human [Permalink]

Personal [hide]

Description: Runty and weak-looking, he likes to wear ponchos typically of a light green in addition to tight pants. He keeps his red hair in a pixie cut. His gray eyes are passionate and lively.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. In the meantime he has taken over work as a Navigator and occasionally as a mercenary.

Motivation: Meet up once more with his childhood friend; and he'd like to take his coworkers down a peg

Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Poor, Job, Adventurer. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Thomas Staurheim, Male Human Adept 11
Medium (6'4") Human, Chaotic Neutral (CR 11)
Armor Class 11
Hit Points 47 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)17 (+3) 17 (+3)9 (-1)
Skills Intimidation +3, Medicine +7
Senses Passive Perception 13
Languages Common, Gnome, Sylvan, Druidic
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day15333200

Possessions: 70 pp. A necklace of small pink pearls (4000 gp). Large well-done wool tapestry (400 gp). A necklace of small pink pearls (4000 gp). An abacus with copper, silver and gold markers (180 gp).


Social Check DCs


Zed Trowbridge, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He has a large black mantle and cape that has been intricately interwoven into his red robe. He has a small bristly mustache and wavy brown hair. He wears round tiny glasses practically rammed into his face.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He used his abilities to travel the world and help people.

Motivation: His relatives are trying to arrange a marriage; and his spouse's relatives view him with great suspicion

Ideals: Joker, Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Family. Occupation: Apothecary

Voice: Soft and mumbly

Attributes [hide]

Zed Trowbridge, Male Half-Orc Barbarian 7
Medium (6'0") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 67 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 14 (+2)9 (-1) 15 (+2)10 (+0)
Skills Intimidation +3, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 500 gp. Peridot (40 gp). Bloodstone (40 gp). Star ruby (800 gp).


Social Check DCs


Emerald Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has a moderate pudge and is not very fit. His brown fur is still thick. His eyes, though not visible through his cowl, are yellow.

Personality: While he acts the brute, he is far gentler than he would appear. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.

Motivation: He desires power and/or immortality.

Ideals: Fighting, Gifted. Bonds: Attractive, Poor, Adventurer. Occupation: Shoemaker

Voice: Pronounces difficult words wrong

Attributes [hide]

Emerald Timber, Male Tabaxi Aristocrat 1
Medium (6'2") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)17 (+3) 14 (+2)15 (+2)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Giant, Draconic, Druidic
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3

Possessions: 130 gp. Moonstone (50 gp). 1 Silk rope.


Social Check DCs


Ar-Gul Tickle, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears bulky white painted plate armor. Sporting a black mohawk and bushy mustache this man's hair draws a lot of attention. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Overbrimming with self-confidence, Ar-Gul isn't afraid of most anything. He has a strong dislike to people who do not believe in Half-Orc unity. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Born in a small village he learned the ways of the warrior from his father. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He is untrained/undisciplined, which makes him dangerous.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Fighting. Flaws: Insane, Fearful. Bonds: Poor. Occupation: Interpreter

Voice: Speaks through clenched teeth

Attributes [hide]

Ar-Gul Tickle, Male Half-Orc Wizard 7
Medium (5'3") Half-Orc, Neutral Evil (CR 7)
Armor Class 11
Hit Points 20 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)11 (+0) 14 (+2)7 (-2)
Skills Insight +5, Performance +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 500 gp.


Social Check DCs


Gormogord Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: He wears a green armored body suit, with a simple pastel line shooting up and back down. He sports a flattop hair cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Courier hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: To get a good night's sleep; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Philantrophist. Flaws: Insomniac. Bonds: Attractive, Poor. Occupation: Courier

Voice: pre-pubescent

Attributes [hide]

Gormogord Brushgather, Male Halfling Sorcerer 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 15 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)14 (+2) 9 (-1)18 (+4)
Skills Animal Handling +2, Investigation +5
Senses Passive Perception 9
Languages Common, Halfling, Druidic, Gnoll
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: Deep blue spinel (400 gp). Freshwater pearl (14 gp).


Social Check DCs

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