Fibblestib Fiddlefen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is typically in his Scribe uniform. With bright auburn hair and a scraggly beard. His thin eyebrows rest above his beady violet eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: He was born at the edge of vast desert. He helped his father out around the business and became quite the natural. He became a Scribe soon after.
Motivation: Wants to open a new tavern; and sabotage a competitor
Ideals: Justice, Fighting. Flaws: Ugly. Bonds: Job, Nature. Occupation: Scribe
Voice: Posh accent
Attributes [hide]
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 0 | 0 | 0 |
Possessions: 140 gp. 1 Banded mail.
Gardain Brawnanvil, Male Dwarf [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He is dressed in an above average manner. He wears his white hair up in a very large beehive style do. His brown unseeing eyes seem to look past you.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. When he's not drinking or sleeping the drinks off, he's doing singing.
History: He was born in the west. Gardain was born on a far western mountains where he grew up under the tutelage of his mother, an expert Armorer. He now spends his time doing works of charity.
Motivation: His religion dominates his actions.
Ideals: Philantrophist, Artistic. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Armorer
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 11)
Armor Class 10
Hit Points 46 (11d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: Eye agate (10 gp). Golden yellow topaz (400 gp). Peridot (70 gp). 1 Minor magic item.
Aldous Denholm, Male Human [Permalink]
Personal [hide]
Description: This tall, slender man wears a black shirt with thin red vertical stripes and brown pants. He keeps his long auburn hair kept up in a rat tail. He has green eyes and a black hat with a red feather.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He believes the world needs to unite to get rid of brigands once and for all.
History: Aldous hails from a village terrorized by brigands. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted divine powers by his dying sister.
Motivation: He feels threatened by others; and revenge
Ideals: Optimist, Gifted. Flaws: Fearful. Bonds: Enemies. Occupation: Cook
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 14 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 6000 cp. Freshwater pearl (5 gp). 1 Banded mail.
Arumawann Horcusporcus, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He has a large black mantle and cape that has been intricately interwoven into his white robe. His black hair is matted, messy, and big. His face is scarred and worn.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. Arumawann enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: Arumawann hails from a village terrorized by giants. In his 12th year, his parents were killed by a giants raid, leaving Arumawann alone in the world. After a stint in an orphanage, he was adopted. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against giants
Ideals: Athletic, Joker. Flaws: Ugly, Hedonist. Bonds: Enemies. Occupation: Servant
Voice: Mousy voice
Attributes [hide]
Small (3'8") Gnome, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 28 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Infernal
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp.
Quarethon Sumnarghthrysh, Male Dragonborn [Permalink]
Personal [hide]
Description: This western man typically wears a sleeveless long coat of deep grey leather and dull black iron scale mail. His clothes are grease stained in places. His long rusty crest is drawn into a two foot long braid. His red eyes dart from person to person to random spaces in the air.
Personality: He speaks before he thinks and is too direct. He believes the world needs to unite to get rid of dire rats once and for all.
History: Born to a pair of adventurers, Quarethon grew up listening to his father's many stories. A few years later when the east was not economically sound they moved to his current location. He has dedicated himself to building a better world.
Motivation: To prove his worth to the world.
Flaws: Impulsive. Bonds: Poor, Immigrant, Enemies, Adventurer. Occupation: Assassin
Voice: Soothing and warm
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 16 (+3) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 1400 sp. 1 Backpack.
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