Mantus Grief, Male Tiefling [Permalink]
Personal [hide]
Description: He stands about 6'5" and wears a green deerstalker hat and green clothes. His right hand appears badly burned and disfigured. His long white hair is drawn into a two foot long braid. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He got into the Layabout business at a young age. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Gifted, Fighting. Flaws: Insane. Bonds: Job, Adventurer. Occupation: Layabout
Voice: Old thin voice
Attributes [hide]
Medium (6'5") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 35 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Goblin
Attacks Melee +4 / 2d10+1, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 1 Minor magic item.
Kildrak Steelfist, Male Dwarf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He is generally shirtless and showing off his tattooed chest. His whole body is exceptionally muscular. He is bald on top and has large red tufts of hair around his ears. His hazel eyes lackadaisically let the world flow into them.
Personality: He dislikes all the random violence that takes place in the south. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He was born to a criminal king-pin and mafia family His father was a soldier and died while he was still young. Kildrak was left his father's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.
Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption
Ideals: Pacifist. Flaws: Ugly. Bonds: Immigrant, Rich, Criminal record, Military. Occupation: Mortician
Voice: Eastern European accent
Attributes [hide]
Medium (4'0") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 20 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 14 (+2) | 15 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
Possessions: 6000 cp.
Nithther Gygazzylyshrift, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses like a well dressed Guard does. He has wavy copper crest. His fair skin shows little sign of his aristocratic breeding.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: He was born the only child of a wealthy merchant. His martial abilities were realized during a raid on his village. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Persistence, Gifted, Entrepeneur. Bonds: Job, Attractive. Occupation: Guard
Voice: Hard of hearing, loud
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 12 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 15 (+2) | 17 (+3) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Goblin, Aquan
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
Possessions: 30 pp.
Bertram Hailey, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man wears a fancy black suit, and a wedding ring on his right hand. His hair, while still mostly golden, has prominent grey streaks. His amber eyes lackadaisically let the world flow into them.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He is able to fit into much smaller and tighter spaces than normal.
History: A child with a great deal of poetry talent his parents made sure he got the chance to thrive. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now travels the world, in search of power and loot.
Motivation: He has passion for adventuring and risk; and obtaining odd cultural human artifacts is his passion
Ideals: Gifted, Artistic. Bonds: Attractive, In love, Criminal record, Adventurer. Occupation: Barrister
Voice: Sore throat, cough
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 7)
Armor Class 13
Hit Points 47 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 16 (+3) | 16 (+3) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Aquan, Orc
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 400 gp.
Hugh Marlee, Male Human [Permalink]
Personal [hide]
Description: He wears a faded coat and loose pants complete with small hat. His chestnut hair is braided into rings. His eyes are gray.
Personality: He is mildly Human supremacist, though he does not identify as such. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He would like to get married and retire; and he has a crush on the local cartwright
Ideals: Justice. Flaws: Racist. Bonds: Family, Rich, Has a crush. Occupation: Beggar
Voice: Soft and mumbly
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 43 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 16 (+3) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Aquan, Ignan, Goblin
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 2 | 2 | 2 | 0 | 0 | 0 | 0 |
Possessions: 70 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
